Soulstone Survivors Wiki

There are currently 23 characters in Soulstone Survivors, each with a unique playstyle and beginning with a specific skill. In the game's lore, these characters are also known as Void Hunters. They are unlocked by completing specific achievements. Additional weapons and runes can be unlocked and equipped to customize how each character plays.

Each character has access to 5 different weapons, with each weapon corresponding to a specific rarity: Common, Uncommon, Rare, Epic, and Legendary. Weapons can be unlocked by leveling up the character, with the Legendary weapon becoming available once a character reaches Prestige Level 100. Unlocking new weapons also grants new starting skills and modifies character stats. Once a weapon is upgraded to Relic rarity, it will unlock a new special ability called Artifact Power.

Each character also has an Ascension ability (with the exception of BlacksmithIcon The Blacksmith), unlocked through their character-specific skill tree, which becomes accessible upon reaching prestige level 20 with that character. Ascension abilities add new effects or bonuses to the character. However, players can only unlock the character-specific skill tree once they have fully upgrading all skills within the initial skill tree.

Characters[]

# Avatar Name Class Base Stats Main Skill Types Unlock(s)
1 Barbarian The Barbarian Melee
Max Health: +20
Crit Damage Chance: +15%
Cast Frequency: +25%
Movement Speed: +10%
ElectricType Electric
EarthType Earth
SwingType Swing
ThrustType Thrust
SlamType Slam
Default
2 Pyromancer The Pyromancer Mage
Maximum Health: -20
Critical Damage: +20%
Damage Modifier: +20%
Armor Power: -15
Area Modifier: +20%
ArcaneType Arcane
ChaosType Chaos
FireType Fire
ElectricType Electric
ShadowType Shadow
Eliminate at least one Lord of the Void in The Scorching Valley in a single match
3 HoundMaster The Hound Master Ranged
Damage Modifier: +15%
Area Modifier: +25%
Extra Health Per Crystal: +10
Maximum Health: -20
Movement Speed: -10%
BlastType Blast
BombType Bomb
FireType Fire
NatureType Nature
ProjectileType Projectile
Eliminate at least one Lord of the Void in The Whispering Grove in a single match
4 Spellblade The Spellblade Melee
Maximum Health: +30
Armor Power: +20
Cast Frequency: -10%
Movement Speed: +20%
ArcaneType Arcane
FireType Fire
IceType Ice
SwingType Swing
ThrustType Thrust
Eliminate a total of 10,000 enemies
5 ArcaneWeaver The Arcane Weaver Mage
Max Health: -20
Damage Modifier: +10%
Armor Power: -20%
Cast Frequency: +10%
Experiece: +15%
ArcaneType Arcane
ChaosType Chaos
IceType Ice
FireType Fire
HolyType Holy
Eliminate a total of 50 Lords of the Void
6 Sentinel The Sentinel Ranged
Maximum Health: -30
Critical Chance: +10%
Critical Damage: +20%
Body Mass: -20
Movement Speed: +20%
Dash Count: +1
IceType Ice
NatureType Nature
ShadowType Shadow
ProjectileType Projectile
BombType Bomb
Eliminate a total of 50 elite enemies
7 Paladin The Paladin Melee
Maximum Health: +30
Critical Chance: -5%
Healing Modifier: +20%
Armor Power: +25
Movement Speed: -10%
ArcaneType Arcane
ElectricType Electric
HolyType Holy
SwingType Swing
SlamType Slam
Having 5 characters with prestige level 50 or higher
8 Chaoswalker The Chaoswalker Ranged
Maximum Health: -20
Critical Chance: +10%
Damage Modifier: +20%
Extra Health Per Crystal: -10
Area Modifier: +20%
ChaosType Chaos
NatureType Nature
FireType Fire
ShadowType Shadow
HolyType Holy
Completing Overlord Cycle 2
9 Beastmaster The Beastmaster Summon
Maximum Health: +20
Damage Modifier: -10%
Cast Frequency Modifier: +10%
Experience Gain: -10%
Multi Cast Chance: +10%
NatureType Nature
FireType Fire
SwingType Swing
SlamType Slam
BombType Bomb
Completing a game with all curses enabled on The Whispering Grove
10 Assassin The Assassin Melee
Cast Frequency: +15%
Movement Speed: +25%
Dash Count: +1
Area Modifier: -10%
NatureType Nature
ShadowType Shadow
SwingType Swing
ThrustType Thrust
BombType Bomb
Eliminate a total of 100 Lords of the Void
11 Elementalist The Elementalist Mage
Maximum Health: -20
Damage Modifier: +30%
Cast Frequency: -10%
Area Modifier: +20%
IceType Ice
NatureType Nature
FireType Fire
ElectricType Electric
EarthType Earth
Completing a match in under 10 minutes
12 Legionnaire The Legionnaire Melee
Maximum Health: +40
Critical Chance: -5%
Armor Power: +30
Damage Reduction: +2
Area Modifier: -10%
ChaosType Chaos
NatureType Nature
FireType Fire
ElectricType Electric
ThrustType Thrust
Complete 100% of Endless Mode Cycle 2
13 Necromancer The Necromancer Summon, Mage
Healing Modifier: +20%
Cast Frequency: +15%
Multi Cast Chance: +20%
Movement Speed: -10%
ArcaneType Arcane
ChaosType Chaos
IceType Ice
NatureType Nature
ShadowType Shadow
Win a match with all curses up to tier III enabled in The Dungeon of Despair
14 DeathKnight The Death Knight Melee
Body Mass: +50000
Cast Frequency: -10%
Movement Speed: +90%
Area Modifer: +30%
Unable to use Dash
Immune to Stun
IceType Ice
NatureType Nature
ShadowType Shadow
SwingType Swing
SlamType Slam
Win a match with all curses up to tier III enabled in The Frozen Wasteland
15 MonkeyKing The Monkey King Melee
Critical Damage: -10%
Damage Modifier: +10%
Movement Speed: +15%
Area Modifier: +25%
BombType Bomb
EarthType Earth
ElectricType Electric
HolyType Holy
SlamType Slam
Win a match with all curses up to tier VI enabled in The Whispering Grove
16 Engineer The Engineer Summon, Ranged
Maximum Health: +15
Critical Damage: +20%
Experience Modifier: +15%
Movement Speed: -10%
BlastType Blast
BombType Bomb
EarthType Earth
ElectricType Electric
ProjectileType Projectile
Eliminate a total of 700 Lords of the Void
17 Myrmidon The Myrmidon Melee
Maximum Health: +20
Critical Chance: +15%
Armor Power: +20
Cast Frequency: -10%
ArcaneType Arcane
IceType Ice
HolyType Holy
EarthType Earth
ThrustType Thrust
Win a match with all curses up to tier VI enabled in The Frozen Wastelands
18 DemonHunter The Demon Hunter Ranged
Maximum Health: -10
Damage Modifer: +15%
Cast Frequency: +10%
Area Modifier: -5%
ChaosType Chaos
ShadowType Shadow
ProjectileType Projectile
BombType Bomb
BlastType Blast
Complete the Ritual of Hate in the Unholy Cathedral
19 CursedCaptain The Cursed Captain Mixed
Maximum Health: -10
Critical Chance: +5%
Critical Damage: +20%
Experience: +15%
BlastType Blast
BombType Bomb
ProjectileType Projectile
SwingType Swing
ThrustType Thrust
Complete Ritual of Heresy in Unholy Cathedral
20 Shaman The Shaman Melee, Summon
Maximum Health: +15
Critical Chance: +10%
Damage Modifier: +5%
Movement Speed: -10%
ArcaneType Arcane
NatureType Nature
FireType Fire
HolyType Holy
EarthType Earth
Complete Titan Hunt mode
21 Machinist The Machinist Ranged
Maximum Health: +20
Armor Power: +15
Movement Speed: -10%
Multi Cast Chance: +15%
ArcaneType Arcane
IceType Ice
FireType Fire
ElectricType Electric
BlastType Blast
Complete the Sigil of Vileness of Titan Hunt mode
22 Samurai The Samurai Melee
Maximum Health: -10
Critical Chance: +10%
Critical Damage: +15%
Dash Count: +1
ChaosType Chaos
FireType Fire
ShadowType Shadow
SwingType Swing
SlamType Slam
Complete the Sigil of Wickedness of Titan Hunt mode
23 Blacksmith The Blacksmith Mixed
Maximum Health: +70
Critical Chance: +60%
Damage Modifier: +75%
Cast Frequency: +50%
Area Modifier: +70%
Complete the Skill Tree

Trivia[]

Characters
Gameplay
Core features LoreCharactersAttributesWeaponsMapsBestiaryActive SkillSkill TypesStatus EffectPowersRunesSkill TreeMaterialsAchievements
Gamemode Void Fields (CursesEndless ModeOverlord) • Unholy CathedralTitan Hunt
Combat AscensionArtifact PowerDamage calculationCritical strikeDirect hitMulti castSkill ChainEffect chain
Others BugsDLCsVersion History1.2c