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Arcane Beam | CD : 8s | |
Arcane, Lasting, Frontal, Magical | Available via Tags, Unlock by achievement | ||
Fire a continuous beam in the direction you are aiming at, dealing up to 750 damage to enemies in the area and quickly applying ![]() | |||
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Arcane Orb | CD: 5s | |
Arcane, Missile, Lasting, Frontal, Magical | The Arcane Weaver, Prestige 20 | ||
Launch a large orb in the direction you are aiming at, which applies ![]() | |||
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Arcane Power | CD: 30s | |
Arcane, Empowering, Lasting, Area, Magical | Available via Tags, Unlocked from Achievement | ||
Empower you and all your nearby allies, increasing the multi cast modifier by 50% for 10.0 seconds. | |||
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Arcane Rift | CD: 10s | |
Arcane, Lasting, Area, Magical | The Spellblade, Prestige 20 | ||
For the next 6 seconds, leave a trail of arcane energy behind you, applying ![]() | |||
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Arcane Shield | CD: 30s | |
Arcane, Empowering, Lasting, Magical | The Arcane Weaver, Prestige 5 | ||
Creates an arcane shield around you, absorbing up to 30 damage and lasting for 15 seconds. When the shield expires, it causes 30 times the damage absorbed as damage to enemies around you. | |||
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Aura of Chaos | CD: 12s | |
Chaos, Lasting, Aura, Magical | The Chaoswalker, 2nd weapon, special skill | ||
You emit an aura of chaos for 6 seconds, causing random damage between 1 and 80 and applying a ![]() | |||
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Beacon of Light | CD: 8s | |
Holy, Lasting, Aura, Physical | The Paladin, Prestige 5 | ||
You emit a blessed aura for 6 seconds, causing 80 damage and applying ![]() | |||
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Bear Trap | CD: 3s | |
Bomb, Lasting, Static, Physical | The Hound Master, Prestige 20 | ||
Leave a permanent trap in the ground that explodes when an enemy steps on it, causing 360 damage and applying ![]() ![]() | |||
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Bestial Wrath | CD: 20s | |
Nature, Empowering, Lasting, Area, Physical | The Beastmaster, prestige 50 | ||
Empower your nearby allies only, increasing movement speed modifier by 40% and multi cast modifier by 70% for 10.0 seconds. | |||
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Bladestorm | CD: 10s | |
Swing, Lasting, Area, Physical | Available via Tags, Unlock by achievement | ||
Slashes enemies around you, quickly causing 40 damage every 0.3 seconds. Lasts for 20 seconds. | |||
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Blizzard | CD: 7s | |
Ice, Lasting, Area, Magical | Available via Tags, Unlock by achievement | ||
Conjures a blizzard over a random enemy, hitting enemies 25 times, causing a total of 875 damage and applying ![]() | |||
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Bloodlust | CD: 30s | |
Chaos, Empowering, Lasting, Area, Physical | Available via Tags | ||
Empower you and all your nearby allies, increasing the movement speed modifier by an additional 20% and cast frequency modifier by an additional 40% for 10 seconds. | |||
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Chaotic Inferno | CD: 8.0s | |
Chaos, Lasting, Frontal, Magical | The Pyromancer, 3rd Weapon, Starting Skill | ||
Launches a continuous pillar of dark flames in the target direction that causes random damage, from a range of 1 to 160, while also applying File:Disarray.png Disarray: Increased damage by random amount between -0.5% and 2.5% for 8 seconds every 0.25 seconds. | |||
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Combustion | CD: 8s | |
Fire, Lasting, Aura, Magical | The Pyromancer, 2nd weapon, starting skill | ||
You emit an aura of fire for 6 seconds, applying ![]() | |||
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Death Vortex | CD : 12s | |
Shadow, Lasting, Area, Magical | Unlocked from Achievement | ||
Summon a dark vortex at a random enemy's position that moves randomly, applying ![]() | |||
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Explosive Trap | CD : 8s | |
Bomb, Lasting, Static, Physical | Available via Tags | ||
Leave a permanent trap in the ground that explodes when an enemy steps on it, causing 400 damage and applying ![]() | |||
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Fire Walk | CD : 12.0s | |
Fire, Lasting, Area, Magical | The Pyromancer, 1st Weapon, Special Skill | ||
For the next 6 seconds, leave a trail of fire behind you, applying ![]() | |||
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Fire Wall | CD : 8.0s | |
Fire, Lasting, Area, Magical | The Pyromancer, Prestige 5 | ||
Creates a wall of fire under a random enemy, applying ![]() ![]() | |||
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Flamethrower | CD : 7s | |
Fire, Lasting, Frontal, Magical | The Pyromancer, 2nd weapon, special skill | ||
You launch a continuous pillar of flames forward hitting enemies for 6 seconds, applying ![]() | |||
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Flurry | CD : 8.0s | |
Thrust, Lasting, Area, Physical | Available via Tags | ||
Throws daggers in the target direction, hitting enemies total of 20 times every 0.2 seconds, dealing 100 damage and applying ![]() ![]() | |||
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Ice Vortex | CD: 8s | |
Ice, Lasting, Area, Magical | Available via Tags | ||
Summon an icy vortex at a random enemy's position that for 3 seconds quickly applies ![]() ![]() ![]() | |||
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Intimidating Shout | CD : 18s | |
Thrust, Empowering, Lasting, Area, Physical | The Legionnaire, Prestige 5 | ||
Weakens all nearby enemies, subtracting 60% from their damage modifier for 8 seconds. | |||
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Lava Shield | CD: 8s | |
Fire, Lasting, Aura, Magical | The Elementalist, Prestige 5 | ||
Creates 3 orbs that rotate around you for 6 seconds, exploding on contact with enemies, causing 200 damage and applying ![]() | |||
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Light Beam | CD: 11s | |
Holy, Lasting, Frontal, Magical | Available via Tags, Unlock by achievement | ||
Fire a continuous beam in the direction you are aiming at, dealing up to 200 damage to enemies in the area and quickly applying ![]() Total of 20 hits. | |||
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Lightning Beam | CD : 6s | |
Electric, Lasting, Frontal, Magical | The Elementalist, 1st weapon, starting skill | ||
Fire a continuous beam in the direction you are aiming at, dealing up to 300 damage to enemies in the area and quickly applying ![]() Total of 10 hits over 5 seconds. | |||
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Might | CD : 25s | |
Holy, Empowering, Lasting, Area, Physical | Available to All | ||
Empower you and all your nearby allies, increasing the damage modifier by an additional 50% for 10.0 seconds. | |||
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Mine Field | CD: 15s | |
Bomb, Lasting, Static, Physical | Available via Tags, Unlock by achievement | ||
For the next 6 seconds, leave a trail of permanent land mines behind you, each dealing 150 damage and applying ![]() | |||
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Path of Decay | CD: 12s | |
Nature, Lasting, Area, Magical | The Death Knight, Prestige 50 | ||
For the next 6 seconds, leave a trail of decay behind you, applying ![]() | |||
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Piercing Shout | CD : 7.0s | |
Thrust, Empowering, Lasting, Area, Physical | The Barbarian, Prestige 5 | ||
A powerful shout that causes 450 damage and applies ![]() | |||
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Poison Bomb | CD : 4s | |
Nature, Bomb, Lasting, Area, Physical | Avaible to All | ||
Throws a poison bomb at a random enemy, dealing 100 damage and applying ![]() ![]() | |||
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Poison Cloud | CD: 12s | |
Nature, Lasting, Area, Physical | Avaible to All | ||
Summons a moving poison cloud that applies ![]() | |||
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Radiant Light | CD: 9s | |
Arcane, Thrust, Lasting, Area, Physical | The Paladin, third weapon, starting skill | ||
Emit a shining light in the direction you are aiming at, hitting enemies a total of 20 times, dealing 60 damage and applying ![]() | |||
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Rain of Arrows | CD: 8s | |
Projectile, Lasting, Area, Physical | The Sentinel, 1st weapon, special skill | ||
Shoots multiple arrows at a random enemy's location, hitting enemies multiple times, causing a total of 560 damage and applying ![]() | |||
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Ray of Doom | CD: 10s | |
Shadow, Lasting, Aura, Magical | The Death Knight, 1st weapon, special skill | ||
Summon 2 shadow rays that rotate around you for 6 seconds, applying ![]() | |||
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Ray of Fire | CD : 7s | |
Fire, Lasting, Aura, Magical | The Elementalist, 3rd weapon, starting skill | ||
Summon 2 fire rays that rotate around you for 6 seconds, applying ![]() | |||
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Scent of Blood | CD : 38s | |
Swing, Empowering, Lasting, Area, Physical | The Barbarian, Prestige 20 | ||
Temporarily increases your cast frequency for 10s based on how many stacks of ![]() ![]() | |||
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Shadow Orb | CD : 8s | |
Shadow, Missile, Lasting, Frontal, Magical | Available via Tags, Unlock by achievement | ||
Launch a large orb in the direction you are aiming at, which applies ![]() | |||
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Shield Wall | CD : 30s | |
Thrust, Empowering, Lasting, Area, Physical | The Legionnaire, Prestige 20 | ||
Empower you and all your nearby allies, increasing your armor power by 200 for 4.0 seconds | |||
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Shrapnel Mine | CD: 5s | |
Bomb, Lasting, Static, Physical | The Hound Master, Prestige 50 | ||
Leaves a mine in the ground that explodes when triggered, exploding into 20 fragments that fly in all directions, each applying ![]() | |||
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Smite | CD : 6s | |
Holy, Empowering, Lasting, Area, Physical | Available via Tags | ||
Smite enemies at a random location after 3 seconds with holy light, dealing 450 damage to enemies and healing 5 health to allies. | |||
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Storm of Arrows | CD: 7s | |
Projectile, Missile, Lasting, Physical | Available via Tags, Unlock by achievement | ||
Quickly spin around for a few seconds firing a total of 100 arrows in all directions, each piercing enemies and dealing 200 damage. | |||
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Storm of Spears | CD : 10s | |
Thrust, Missile, Lasting, Physical | The Legionnaire, Prestige 50 | ||
Quickly spin around for a few seconds firing a total of 100 spears in all directions, each piercing enemies and dealing 50 damage and applying ![]() | |||
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Sugar Rush | CD: 20s | |
Thrust, Empowering, Lasting, Physical, Seasonal | Kobold's Treasure Event: Eliminate Ruanok, the Broodlord with at least 25 curse intensity | ||
Empower you and all your nearby allies, increasing the movement speed modifier by an additional 60% for 8 seconds. | |||
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Surprise Gift | CD: 7.5s | |
Ice, Bomb, Lasting, Static, Physical, Seasonal | Winterfall Event: Eliminate Bumble | ||
Leave a permanent gift on the ground that opens up when an enemy steps on it, causing 600 damage to nearby enemies and firing 6 bombs that split on impact, each causing 400 damage and applying ![]() | |||
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Tornado | CD : 10s | |
Electric, Lasting, Area, Magical | The Elementalist, Prestige 50 | ||
Summons a tornado at a random enemy's position that moves randomly, causing 80 damage and applying ![]() | |||
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Unholy Aura | CD: 8s | |
Shadow, Lasting, Aura, Magical | The Death Knight, 2nd weapon, starting skill | ||
You emit a shadowy aura for 6 seconds, applying ![]() | |||
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Void | CD : 14s | |
Shadow, Lasting, Area, Magical | Available via Tags | ||
Creates a void at a random position that pulls enemies in a large area towards it position for 6 seconds, applying ![]() | |||
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Void Trap | CD: 7.5s | |
Shadow, Bomb, Lasting, Static, Physical | The Sentinel, third weapon, special skill | ||
Leave a permanent trap in the ground that pulls enemies in a large area towards its position when an enemy steps on it, causing 400 damage and applying ![]() |