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Arcane Beam CD : 8s
Arcane, Lasting, Frontal, Magical Available via Tags, Unlock by achievement
Fire a continuous beam in the direction you are aiming at, dealing up to 750 damage to enemies in the area and quickly applying 20% Exposed.
Arcane Orb CD: 5s
Arcane, Missile, Lasting, Frontal, Magical The Arcane Weaver, Prestige 20
Launch a large orb in the direction you are aiming at, which applies 80% Exposed to targets it passes through. Additionally, this orb quickly fires additional projectiles in all directions, each dealing 70 damage per hit.
Arcane Power CD: 30s
Arcane, Empowering, Lasting, Area, Magical Available via Tags, Unlocked from Achievement
Empower you and all your nearby allies, increasing the multi cast modifier by 50% for 10.0 seconds.
Arcane Rift CD: 10s
Arcane, Lasting, Area, Magical The Spellblade, Prestige 20
For the next 6 seconds, leave a trail of arcane energy behind you, applying 10% Exposed every 1 second to enemies standing on your path.
Arcane Shield CD: 30s
Arcane, Empowering, Lasting, Magical The Arcane Weaver, Prestige 5
Creates an arcane shield around you, absorbing up to 30 damage and lasting for 15 seconds. When the shield expires, it causes 30 times the damage absorbed as damage to enemies around you.
Aura of Chaos CD: 12s
Chaos, Lasting, Aura, Magical The Chaoswalker, 2nd weapon, special skill
You emit an aura of chaos for 6 seconds, causing random damage between 1 and 80 and applying a Random Powerful Negative Effect that stay near you every 0.5 seconds.
Beacon of Light CD: 8s
Holy, Lasting, Aura, Physical The Paladin, Prestige 5
You emit a blessed aura for 6 seconds, causing 80 damage and applying Confused: -1.0% chance to hit and 50% chance to take 20 damage when attacking, for 5 seconds to enemies that stay near you every 0.5 seconds.
Bear Trap CD: 3s
Bomb, Lasting, Static, Physical The Hound Master, Prestige 20
Leave a permanent trap in the ground that explodes when an enemy steps on it, causing 360 damage and applying Bleed: 1200 damage over 10 seconds and 24% Weakness to enemies in a large area.
Bestial Wrath CD: 20s
Nature, Empowering, Lasting, Area, Physical The Beastmaster, prestige 50
Empower your nearby allies only, increasing movement speed modifier by 40% and multi cast modifier by 70% for 10.0 seconds.
Bladestorm CD: 10s
Swing, Lasting, Area, Physical Available via Tags, Unlock by achievement
Slashes enemies around you, quickly causing 40 damage every 0.3 seconds. Lasts for 20 seconds.
Blizzard CD: 7s
Ice, Lasting, Area, Magical Available via Tags, Unlock by achievement
Conjures a blizzard over a random enemy, hitting enemies 25 times, causing a total of 875 damage and applying 5% Slow with every hit.
Bloodlust CD: 30s
Chaos, Empowering, Lasting, Area, Physical Available via Tags
Empower you and all your nearby allies, increasing the movement speed modifier by an additional 20% and cast frequency modifier by an additional 40% for 10 seconds.
Chaotic Inferno CD: 8.0s
Chaos, Lasting, Frontal, Magical The Pyromancer, 3rd Weapon, Starting Skill
Launches a continuous pillar of dark flames in the target direction that causes random damage, from a range of 1 to 160, while also applying File:Disarray.png Disarray: Increased damage by random amount between -0.5% and 2.5% for 8 seconds every 0.25 seconds.
Combustion CD: 8s
Fire, Lasting, Aura, Magical The Pyromancer, 2nd weapon, starting skill
You emit an aura of fire for 6 seconds, applying 2 stacks of Burn: 140 damage over 4 seconds to enemies that stay near you every 0.5 seconds
Death Vortex CD : 12s
Shadow, Lasting, Area, Magical Unlocked from Achievement
Summon a dark vortex at a random enemy's position that moves randomly, applying Doom: 140 delayed damage to enemies caught within. (~17 hits over 8 seconds)
Explosive Trap CD : 8s
Bomb, Lasting, Static, Physical Available via Tags
Leave a permanent trap in the ground that explodes when an enemy steps on it, causing 400 damage and applying Burn: 400 damage over 4 seconds to enemies in a large area.
Fire Walk CD : 12.0s
Fire, Lasting, Area, Magical The Pyromancer, 1st Weapon, Special Skill
For the next 6 seconds, leave a trail of fire behind you, applying Burn: 140 damage over 4 seconds every 0.5 seconds to enemies standing on it.
Fire Wall CD : 8.0s
Fire, Lasting, Area, Magical The Pyromancer, Prestige 5
Creates a wall of fire under a random enemy, applying Burn: 800 damage over 4 seconds and 24% Weakness to any enemy that crosses it.
Flamethrower CD : 7s
Fire, Lasting, Frontal, Magical The Pyromancer, 2nd weapon, special skill
You launch a continuous pillar of flames forward hitting enemies for 6 seconds, applying Melting: -2 armor and 150 damage over 8 seconds every 0.25 seconds to enemies that are caught in its path.
Flurry CD : 8.0s
Thrust, Lasting, Area, Physical Available via Tags
Throws daggers in the target direction, hitting enemies total of 20 times every 0.2 seconds, dealing 100 damage and applying Bleed: 60 damage over 10 seconds. Each hit has a 25% chance of gaining Form: 1%.
Ice Vortex CD: 8s
Ice, Lasting, Area, Magical Available via Tags
Summon an icy vortex at a random enemy's position that for 3 seconds quickly applies 5% Slow and then explodes, dealing 25 damage per stack of Slow or Paralysis on the target
Intimidating Shout CD : 18s
Thrust, Empowering, Lasting, Area, Physical The Legionnaire, Prestige 5
Weakens all nearby enemies, subtracting 60% from their damage modifier for 8 seconds.
Lava Shield CD: 8s
Fire, Lasting, Aura, Magical The Elementalist, Prestige 5
Creates 3 orbs that rotate around you for 6 seconds, exploding on contact with enemies, causing 200 damage and applying Melting: -10 armor and 200 damage over 8 seconds in a large area.
Light Beam CD: 11s
Holy, Lasting, Frontal, Magical Available via Tags, Unlock by achievement
Fire a continuous beam in the direction you are aiming at, dealing up to 200 damage to enemies in the area and quickly applying Brittle: +1% cooldowns and 1 damage per hit for 5 seconds.
Total of 20 hits.
Lightning Beam CD : 6s
Electric, Lasting, Frontal, Magical The Elementalist, 1st weapon, starting skill
Fire a continuous beam in the direction you are aiming at, dealing up to 300 damage to enemies in the area and quickly applying 1% Dazed.
Total of 10 hits over 5 seconds.
Might CD : 25s
Holy, Empowering, Lasting, Area, Physical Available to All
Empower you and all your nearby allies, increasing the damage modifier by an additional 50% for 10.0 seconds.
Mine Field CD: 15s
Bomb, Lasting, Static, Physical Available via Tags, Unlock by achievement
For the next 6 seconds, leave a trail of permanent land mines behind you, each dealing 150 damage and applying 2 stacks of Burn: 100 damage over 4 seconds in a large area when triggered.
Path of Decay CD: 12s
Nature, Lasting, Area, Magical The Death Knight, Prestige 50
For the next 6 seconds, leave a trail of decay behind you, applying Poison: 120 damage over 15 seconds every 1 seconds to enemies standing in your path.
Piercing Shout CD : 7.0s
Thrust, Empowering, Lasting, Area, Physical The Barbarian, Prestige 5
A powerful shout that causes 450 damage and applies 20 Shattered.
Poison Bomb CD : 4s
Nature, Bomb, Lasting, Area, Physical Avaible to All
Throws a poison bomb at a random enemy, dealing 100 damage and applying Poison: 450 damage over 15 seconds instantly to targets hit, leaving a poison puddle in the ground, inflicting Poison: 250 damage over 15 seconds to enemies in a large area.
Poison Cloud CD: 12s
Nature, Lasting, Area, Physical Avaible to All
Summons a moving poison cloud that applies 1 stacks of Poison: 400 damage over 15 seconds every 0.5 seconds to enemies caught within.
Radiant Light CD: 9s
Arcane, Thrust, Lasting, Area, Physical The Paladin, third weapon, starting skill
Emit a shining light in the direction you are aiming at, hitting enemies a total of 20 times, dealing 60 damage and applying 20% Exposed with every hit.
Rain of Arrows CD: 8s
Projectile, Lasting, Area, Physical The Sentinel, 1st weapon, special skill
Shoots multiple arrows at a random enemy's location, hitting enemies multiple times, causing a total of 560 damage and applying 3 seconds Stun with every hit.
Ray of Doom CD: 10s
Shadow, Lasting, Aura, Magical The Death Knight, 1st weapon, special skill
Summon 2 shadow rays that rotate around you for 6 seconds, applying 1 stacks of Doom: 150 delayed damage to enemies hit.
Ray of Fire CD : 7s
Fire, Lasting, Aura, Magical The Elementalist, 3rd weapon, starting skill
Summon 2 fire rays that rotate around you for 6 seconds, applying Burn: 400 damage over 4 seconds to enemies hit.
Scent of Blood CD : 38s
Swing, Empowering, Lasting, Area, Physical The Barbarian, Prestige 20
Temporarily increases your cast frequency for 10s based on how many stacks of Finesse are present on you. Base Bonus: 10%. You gain 0.2% per stack of Finesse, up to a max of 50%.
Shadow Orb CD : 8s
Shadow, Missile, Lasting, Frontal, Magical Available via Tags, Unlock by achievement
Launch a large orb in the direction you are aiming at, which applies 1 stacks of Cursed: 200 delayed area damage to targets it passes through. Additionally, this orb quickly fires additional projectiles (~55) in all directions, each dealing 50 damage per hit.
Shield Wall CD : 30s
Thrust, Empowering, Lasting, Area, Physical The Legionnaire, Prestige 20
Empower you and all your nearby allies, increasing your armor power by 200 for 4.0 seconds
Shrapnel Mine CD: 5s
Bomb, Lasting, Static, Physical The Hound Master, Prestige 50
Leaves a mine in the ground that explodes when triggered, exploding into 20 fragments that fly in all directions, each applying Bleed: 600 damage over 10 seconds.
Smite CD : 6s
Holy, Empowering, Lasting, Area, Physical Available via Tags
Smite enemies at a random location after 3 seconds with holy light, dealing 450 damage to enemies and healing 5 health to allies.
Storm of Arrows CD: 7s
Projectile, Missile, Lasting, Physical Available via Tags, Unlock by achievement
Quickly spin around for a few seconds firing a total of 100 arrows in all directions, each piercing enemies and dealing 200 damage.
Storm of Spears CD : 10s
Thrust, Missile, Lasting, Physical The Legionnaire, Prestige 50
Quickly spin around for a few seconds firing a total of 100 spears in all directions, each piercing enemies and dealing 50 damage and applying Hemorrhage: 300 damage over 10 seconds, and extra damage from movement.
Sugar Rush CD: 20s
Thrust, Empowering, Lasting, Physical, Seasonal Kobold's Treasure Event: Eliminate Ruanok, the Broodlord with at least 25 curse intensity
Empower you and all your nearby allies, increasing the movement speed modifier by an additional 60% for 8 seconds.
Surprise Gift CD: 7.5s
Ice, Bomb, Lasting, Static, Physical, Seasonal Winterfall Event: Eliminate Bumble
Leave a permanent gift on the ground that opens up when an enemy steps on it, causing 600 damage to nearby enemies and firing 6 bombs that split on impact, each causing 400 damage and applying 4 stacks of Paralysis: -20% movement speed, +4% direct damage taken.
Tornado CD : 10s
Electric, Lasting, Area, Magical The Elementalist, Prestige 50
Summons a tornado at a random enemy's position that moves randomly, causing 80 damage and applying 2% Dazed to enemies caught within every 0.5 seconds.
Unholy Aura CD: 8s
Shadow, Lasting, Aura, Magical The Death Knight, 2nd weapon, starting skill
You emit a shadowy aura for 6 seconds, applying 1 stacks of Doom: 40 delayed damage to enemies that stay near you every 0.5 seconds
Void CD : 14s
Shadow, Lasting, Area, Magical Available via Tags
Creates a void at a random position that pulls enemies in a large area towards it position for 6 seconds, applying 1 stacks of Doom: 240 delayed damage. The pull is not effective against very heavy enemies.
Void Trap CD: 7.5s
Shadow, Bomb, Lasting, Static, Physical The Sentinel, third weapon, special skill
Leave a permanent trap in the ground that pulls enemies in a large area towards its position when an enemy steps on it, causing 400 damage and applying Cursed: 200 delayed area damage to enemies in a large area.
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