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Arcane Assault | CD: 6s | |
Arcane, Thrust, Frontal, Magical, Physical | The Spellblade, Prestige 5 | ||
Use arcane energy to hit enemies in front of you, causing 400 damage and applying ![]() | |||
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Arcane Beam | CD : 8s | |
Arcane, Lasting, Frontal, Magical | Available via Tags, Unlock by achievement | ||
Fire a continuous beam in the direction you are aiming at, dealing up to 750 damage to enemies in the area and quickly applying ![]() | |||
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Arcane Blade | CD: 8.5s | |
Arcane, Swing, Frontal, Magical, Physical | The Spellblade, Prestige 50 | ||
Strike enemies with a powerful arcane blade, causing 500 damage and an extra 30 damage per stack of ![]() ![]() | |||
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Arcane Conjuration | CD : 9s | |
Arcane, Area, Magical | The Arcane Weaver, Prestige 50 | ||
Summon a total of 10 arcane pillars away from you, that quickly converge to your position, dealing 110 damage and applying ![]() | |||
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Arcane Disc | CD: 5.2s | |
Arcane, Missile, Frontal, Magical | Available via Tags | ||
Hurls an arcane disc that is bound to you in the target direction, causing 480 damage and applying ![]() | |||
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Arcane Explosion | CD : 8s | |
Arcane, Area, Burst, Magical | The Arcane Weaver, 1st weapon, special skill | ||
Summon a large arcane explosion at your position, dealing 350 damage and applying ![]() | |||
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Arcane Mace | CD: 8s | |
Arcane, Slam, Area, Frontal, Magical | The Paladin, third weapon, special skill | ||
Conjures an arcane mace to slam targets in front of you, dealing 250 damage and an extra 10 damage per stack of ![]() ![]() | |||
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Arcane Missiles | CD: 0.6s | |
Arcane, Missile, Burst, Magical | The Arcane Weaver, 1st weapon, starting skill | ||
While the attack is channeled, you automatically fire 2 arcane missiles that seek a random nearby target, dealing 60 damage in a small area. | |||
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Arcane Orb | CD: 5s | |
Arcane, Missile, Lasting, Frontal, Magical | The Arcane Weaver, Prestige 20 | ||
Launch a large orb in the direction you are aiming at, which applies ![]() | |||
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Arcane Overload | CD : 8s | |
Arcane, Swing, Area, Magical, Physical | The Spellblade, 2nd weapon, special skill | ||
Spin your weapon around you, applying ![]() | |||
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Arcane Power | CD: 30s | |
Arcane, Empowering, Lasting, Area, Magical | Available via Tags, Unlocked from Achievement | ||
Empower you and all your nearby allies, increasing the multi cast modifier by 50% for 10.0 seconds. | |||
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Arcane Rift | CD: 10s | |
Arcane, Lasting, Area, Magical | The Spellblade, Prestige 20 | ||
For the next 6 seconds, leave a trail of arcane energy behind you, applying ![]() | |||
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Arcane Shield | CD: 30s | |
Arcane, Empowering, Lasting, Magical | The Arcane Weaver, Prestige 5 | ||
Creates an arcane shield around you, absorbing up to 30 damage and lasting for 15 seconds. When the shield expires, it causes 30 times the damage absorbed as damage to enemies around you. | |||
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Arcane Slash | CD: 1.1s | |
Arcane, Swing, Frontal, Magical, Physical | The Spellblade, 2nd weapon, starting skill | ||
Fire an arcane slash forward, dealing 70 damage and applying ![]() | |||
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Arcane Sparks | CD: 5s | |
Arcane, Missile, Burst, Magical | Available with Type | ||
Fire a total of 8 projectiles that move randomly, dealing 160 damage and applying ![]() | |||
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Aura of Chaos | CD: 12s | |
Chaos, Lasting, Aura, Magical | The Chaoswalker, 2nd weapon, special skill | ||
You emit an aura of chaos for 6 seconds, causing random damage between 1 and 80 and applying a ![]() | |||
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Blizzard | CD: 7s | |
Ice, Lasting, Area, Magical | Available via Tags, Unlock by achievement | ||
Conjures a blizzard over a random enemy, hitting enemies 25 times, causing a total of 875 damage and applying ![]() | |||
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Call Lightning | CD : 7s | |
Electric, Area, Magical | The Elementalist, 1st weapon, special skill | ||
Summon a total of 7 lightning strikes away from you, that quickly converge to your position, dealing 80 damage and applying ![]() | |||
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Celestial Retribution | CD: 8.5s | |
Holy, Area, Burst, Magical | The Arcane Weaver, third weapon, special skill | ||
Holy comets hit the ground around a random enemy, dealing 280 damage and inflicting ![]() | |||
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Chain Lightning | CD : 4.0s | |
Electric, Chain, Burst, Magical | Available via Tags, Unlock by achievement | ||
Creates a lightning chain that jumps to up to 7 nearby targets, causing 460 damage and applying ![]() ![]() | |||
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Chaos Bolt | CD : 4.5s | |
Chaos, Missile, Frontal, Magical, Physical | Available via Tags, ? | ||
Fires a chaos bolt in the direction you are aiming at, piercing through enemies in a line, causing a random amount of damage between 1 and 240 and applying a ![]() ![]() | |||
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Chaos Bomb | CD : 6.5s | |
Chaos, Bomb, Frontal, Magical, Physical | Available via Tags | ||
Throws a chaos bomb in an area in front of you, causing a random amount of damage between 1 and 1000 and applying a ![]() | |||
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Chaos Golem | CD: 60s | |
Chaos, Summon, Magical, Physical | Available via Tags | ||
Summon 1 chaos golem to fight for you. A maximum of 3 units can be active at any time. Chaos Golems deal a random amount of damage between 1 and 500 and inflict ![]() ![]() | |||
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Chaos Totem | CD : 15s | |
Chaos, Static, Summon, Magical | The Chaoswalker, Prestige 20 | ||
Summon a chaos totem at your position for 15.0 seconds, which continuously fires chaos bolts at the nearest enemy, dealing a random amount of damage between 1 and 300 and applying a ![]() | |||
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Chaos Wave | CD : 7s | |
Chaos, Area, Burst, Magical | The Chaoswalker, Prestige 5 | ||
Releases a wave of chaos around you, dealing random damage between 1 and 400 and applying a ![]() | |||
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Chaotic Inferno | CD: 8.0s | |
Chaos, Lasting, Frontal, Magical | The Pyromancer, 3rd Weapon, Starting Skill | ||
Launches a continuous pillar of dark flames in the target direction that causes random damage, from a range of 1 to 160, while also applying File:Disarray.png Disarray: Increased damage by random amount between -0.5% and 2.5% for 8 seconds every 0.25 seconds. | |||
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Chaotic Missile | CD: 1.3s | |
Chaos, Missile, Frontal, Magical | The Chaoswalker, 1st weapon, starting skill | ||
Throws a chaotic missile forward hitting enemies in a line, causing a random amount of damage between 1 and 80 and applying a ![]() | |||
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Chromatic Bolt | CD : 7s | |
Arcane, Chaos, Ice, Nature, Fire, Electric, Shadow, Holy, Projectile, Missile, Frontal, Magical, Physical | Available via Tags, Unlock by achievement | ||
Fires a ricocheting shot in the direction you are aiming at, that bounces around between targets until it has traveled a total of 60 meters, dealing 50 damage and applying a ![]() ![]() ![]() ![]() ![]() | |||
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Combustion | CD: 8s | |
Fire, Lasting, Aura, Magical | The Pyromancer, 2nd weapon, starting skill | ||
You emit an aura of fire for 6 seconds, applying ![]() | |||
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Conflagrate | CD : 8.0s | |
Fire, Area, Burst, Magical | The Pyromancer, Prestige 50 | ||
Causes all enemies afflicted ![]() | |||
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Contagion | CD: 7s | |
Nature, Area, Burst, Magical, Physical | The Death Knight, Prestige 20 | ||
Causes a large explosion at your position, applying ![]() | |||
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Death Claw | CD : 5.5s | |
Chaos, Area, Burst, Magical | Available via Tags, Unlock by achievement | ||
Conjures a chaotic death claw at the feet of a random enemy, causing a random amount of damage between 1 and 1000 and applying a ![]() | |||
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Death Vortex | CD : 12s | |
Shadow, Lasting, Area, Magical | Unlocked from Achievement | ||
Summon a dark vortex at a random enemy's position that moves randomly, applying ![]() | |||
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Disengage | CD : 6s | |
Bomb, Area, Burst, Physical | The Sentinel, 2nd weapon, special skill | ||
Throw an icy bomb right in front of you, dealing 450 damage and applying ![]() | |||
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Festering Strike | CD: 1.6s | |
Nature, Swing, Area, Magical, Physical | The Death Knight, Prestige 0 | ||
Causes 30 damage and applies ![]() | |||
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Fiery Missiles | CD: 0.7s | |
Fire, Missile, Burst, Magical | The Arcane Weaver, 2nd weapon, starting skill | ||
While attack is channeled, you automatically launch fiery missiles that seek 3 random targets, dealing 5 damage and applying ![]() | |||
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Fire Bolt | CD : 4s | |
Fire, Missile, Frontal, Magical, Physical | Available via Tags | ||
Shoots a fiery projectile in the direction you are aiming at, causing 250 damage and applying ![]() | |||
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Fire Pillar | CD : 7s | |
Fire, Area, Burst, Magical | The Arcane Weaver, 2nd weapon, special skill | ||
Summons a fire pillar at a random enemy position, dealing 10 damage and applying ![]() | |||
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Fire Slash | CD: 1.6s | |
Fire, Missile, Frontal, Magical | The Pyromancer, 1st Weapon, Starting Skill | ||
Sends a fiery slash in the target direction, causing 100 damage and applying ![]() ![]() | |||
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Fire Walk | CD : 12.0s | |
Fire, Lasting, Area, Magical | The Pyromancer, 1st Weapon, Special Skill | ||
For the next 6 seconds, leave a trail of fire behind you, applying ![]() | |||
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Fire Wall | CD : 8.0s | |
Fire, Lasting, Area, Magical | The Pyromancer, Prestige 5 | ||
Creates a wall of fire under a random enemy, applying ![]() ![]() | |||
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Flame Wave | CD : 4s | |
Fire, Area, Burst, Magical | Available via Tags, Unlock by achievement | ||
Causes a large explosion at your position, dealing 300 damage to nearby enemies, applying ![]() ![]() | |||
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Flamethrower | CD : 7s | |
Fire, Lasting, Frontal, Magical | The Pyromancer, 2nd weapon, special skill | ||
You launch a continuous pillar of flames forward hitting enemies for 6 seconds, applying ![]() | |||
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Freezing Blow | CD: 4s | |
Ice, Blast, Area, Frontal, Magical | The Elementalist, 2nd weapon, special skill | ||
Fires a freezing blow in a cone in front of you, causing 500 damage and transforming all stacks of ![]() ![]() | |||
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Frost Bolt | CD : 1.0s | |
Ice, Missile, Frontal, Magical, Physical | Available via Tags | ||
Fires an icy projectile in the direction you are aiming at, piercing through enemies in a line, causing 300 damage and inflicting ![]() | |||
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Frozen Warhammer | CD : 6s | |
Ice, Slam, Area, Magical | The Elementalist, Prestige 20 | ||
Conjures a frozen warhammer to slam targets in front of you, dealing 300 damage and an extra 15 damage per stack of ![]() ![]() ![]() | |||
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Glacier | CD : 6s | |
Ice, Area, Magical | Available via Tags | ||
Summons a large glacier over a random enemy, dealing 900 damage and pushing enemies back, inflicting ![]() ![]() | |||
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Heat Explosion | CD: 5s | |
Fire, Area, Burst, Magical | The Elementalist, 3rd weapon, special skill | ||
Summon a large fire explosion at your position, dealing 330 damage and transforming all stacks of ![]() ![]() | |||
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Ice Vortex | CD: 8s | |
Ice, Lasting, Area, Magical | Available via Tags | ||
Summon an icy vortex at a random enemy's position that for 3 seconds quickly applies ![]() ![]() ![]() | |||
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Lava Shield | CD: 8s | |
Fire, Lasting, Aura, Magical | The Elementalist, Prestige 5 | ||
Creates 3 orbs that rotate around you for 6 seconds, exploding on contact with enemies, causing 200 damage and applying ![]() | |||
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Light Beam | CD: 11s | |
Holy, Lasting, Frontal, Magical | Available via Tags, Unlock by achievement | ||
Fire a continuous beam in the direction you are aiming at, dealing up to 200 damage to enemies in the area and quickly applying ![]() Total of 20 hits. | |||
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Lightning Beam | CD : 6s | |
Electric, Lasting, Frontal, Magical | The Elementalist, 1st weapon, starting skill | ||
Fire a continuous beam in the direction you are aiming at, dealing up to 300 damage to enemies in the area and quickly applying ![]() Total of 10 hits over 5 seconds. | |||
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Lightning Bolt | CD : 5.0s | |
Electric, Missile, Magical, Physical | Available via Tags | ||
Fires 3 lightning projectiles towards a random enemy, each projectile causing 310 damage. Gain ![]() ![]() | |||
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Magic Missiles | CD : 7s | |
Arcane, Missile, Frontal, Burst, Magical | Available via Tags | ||
Quickly fire 30 magic missiles in front of you, piercing enemies causing 30 damage and applying ![]() | |||
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Manifestations of Chaos | CD : 7s | |
Chaos, Missile, Burst, Magical | The Chaoswalker, Prestige 50 | ||
Release a total of 4 projectiles that move randomly, dealing a random amount of damage between 1 and 300 and applying a ![]() | |||
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Meteor | CD : 3s | |
Fire, Area, Magical | Available via Tags | ||
Hurls a large meteor at a random enemy, dealing 500 damage and strong pushback, inflicting ![]() ![]() | |||
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Meteor Shower | CD: 6.0s | |
Fire, Area, Burst, Magical | The Pyromancer, Prestige 20 | ||
Conjures 16 small meteors over a random enemy, each meteor deals 150 damage and an additional 10 damage for every stack of ![]() | |||
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Obliterate | CD: 1.7s | |
Shadow, Swing, Frontal, Magical, Physical | The Death Knight, 1st weapon, starting skill | ||
Obliterate targets in the direction you are aiming at, causing 150 damage and applying ![]() | |||
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Obscure Arrow | CD: 2s | |
Shadow, Projectile, Missile, Frontal, Magical, Physical | The Sentinel, third weapon, starting skill | ||
Fires a ricocheting shot in the direction you are aiming at that bounces around between targets until it has travelled a total of 30 meters, dealing 110 damage and applying ![]() | |||
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Orbs of Destruction | CD : 3.5s | |
Fire, Missile, Frontal, Magical | The Chaoswalker, 3rd weapon, starting skill | ||
Fires 1 to 5 varied shots in the target direction, that will either cause 350 damage and apply ![]() ![]() | |||
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Path of Decay | CD: 12s | |
Nature, Lasting, Area, Magical | The Death Knight, Prestige 50 | ||
For the next 6 seconds, leave a trail of decay behind you, applying ![]() | |||
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Plague Rats | CD : 10s | |
Nature, Summon, Magical, Physical | The Necromancer, 3rd weapon, starting skill | ||
Summon 3 deadly rats that explode when killed, applying ![]() | |||
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Poison Bolt | CD : 3.5s | |
Nature, Missile, Frontal, Magical, Physical | Avaible to All | ||
Fires 5 poisonous projectiles in the direction you are aiming at, inflicting ![]() | |||
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Putrefy | CD: 7.5s | |
Nature, Area, Burst, Magical | The Necromancer, 3rd weapon, special skill | ||
Causes all allies in a large area around you to release an explosion of rot, applying ![]() | |||
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Putrid Hounds | CD : 30s | |
Nature, Summon, Magical, Physical | The Necromancer, Prestige 50 | ||
Summon 2 putrid hounds to fight for you, applying ![]() They deal 200 damage on hit. | |||
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Ray of Doom | CD: 10s | |
Shadow, Lasting, Aura, Magical | The Death Knight, 1st weapon, special skill | ||
Summon 2 shadow rays that rotate around you for 6 seconds, applying ![]() | |||
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Ray of Fire | CD : 7s | |
Fire, Lasting, Aura, Magical | The Elementalist, 3rd weapon, starting skill | ||
Summon 2 fire rays that rotate around you for 6 seconds, applying ![]() | |||
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Sacred Orb | CD: 1.5s | |
Holy, Missile, Frontal, Magical | The Arcane Weaver, third weapon, starting skill | ||
Launches a sacred orb that moves in a curved line forward, causing 110 damage and applying ![]() | |||
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Seeking Chaos | CD: 0.6s | |
Chaos, Missile, Burst, Magical | The Chaoswalker, 2nd weapon, starting skill | ||
While the attack is channeled, you automatically launch 2 chaotic missiles that seek random targets, dealing random damage between 1 and 140 and applying a ![]() | |||
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Severe Cold | CD: 2.5 | |
Ice, Missile, Frontal, Magical | The Elementalist, 2nd weapon, starting skill | ||
Fires a ricocheting shot in the direction you are aiming at that bounces around between targets until it has travelled a total of 40 meters, dealing 60 damage and applying ![]() | |||
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Shadow Bolt | CD : 8s | |
Shadow, Missile, Magical, Physical | Available via Tags | ||
Fires 7 shadowy projectiles towards a random enemy, piercing through enemies in a line, inflicting ![]() | |||
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Shadow Grasp | CD : 4s | |
Shadow, Swing, Area, Magical, Physical | The Death Knight, Prestige 5 | ||
Pulls enemies in a large area towards you, applying ![]() | |||
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Shadow Nova | CD : 8s | |
Shadow, Area, Burst, Magical | The Necromancer, 1st weapon, special skill | ||
Creates a shadow nova around you, which heals allies for 25 health and applies ![]() | |||
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Shadow Orb | CD : 8s | |
Shadow, Missile, Lasting, Frontal, Magical | Available via Tags, Unlock by achievement | ||
Launch a large orb in the direction you are aiming at, which applies ![]() | |||
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Skeletal Archers | CD: 30s | |
Shadow, Summon, Magical, Physical | The Necromancer, Prestige 20 | ||
Summon 2 skeletal archers to fight for you. A maximum of 4 Skeletal Archers can be active at any time. Skeletal Archers shoot three piercing crossbow bolts in a small angle, each dealing 200 damage. | |||
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Skeletal Mage | CD: 20s | |
Shadow, Summon, Magical, Physical | The Necromancer, Prestige 5 | ||
Summon 1 skeletal mage to fight for you. A maximum of 4 Skeletal Mages can be active at any time. Skeletal Mages fire shadow magic in an area in front of them, dealing 500 damage to all enemies hit. | |||
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Skeletal Warriors | CD : 20s | |
Shadow, Summon, Magical, Physical | The Necromancer, 1st weapon, starting skill | ||
Summon 3 skeletal warriors to fight for you. A maximum of 12 Skeletal Warriors can be active at any time. Skeletal Warriors deal 200 damage on hit and have 150 health and 150 armor. | |||
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Summon Helper Elves | CD: 30s | |
Ice, Summon, Magical, Physical, Seasonal | Winterfall Event: Eliminate Bumble with at least 24 Curse Intensity | ||
Summon 3 helper elves to fight for you. A maximum of 6 units can be active at any time. They throw candy canes at nearby enemies, dealing 380 damage and apply ![]() | |||
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Summon Infantry | CD: 45s | |
Electric, Summon, Magical, Physical | The Legionnaire, 2nd weapon, special skill | ||
Summon 6 powerful legionnaires to fight for you for 20.0 seconds, which apply ![]() | |||
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Swamp Boar | CD: 18s | |
Nature, Summon, Magical, Physical | The Beastmaster, 2nd weapon, special skill | ||
Summon 2 swamp boars to fight for you that cause 300 damage and apply ![]() | |||
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Thunder Strike | CD: 4.0s | |
Electric, Area, Magical | Available via Tags | ||
Calls a thunder strike over a random enemy, causing 750 damage and applying ![]() ![]() | |||
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Tornado | CD : 10s | |
Electric, Lasting, Area, Magical | The Elementalist, Prestige 50 | ||
Summons a tornado at a random enemy's position that moves randomly, causing 80 damage and applying ![]() | |||
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Unchained Chaos | CD : 6.5s | |
Chaos, Missile, Chain, Magical | The Chaoswalker, 1st weapon, special skill | ||
Release a chain of chaos at a random enemy, causing a random amount of damage between 1 and 290, applying a ![]() | |||
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Unholy Aura | CD: 8s | |
Shadow, Lasting, Aura, Magical | The Death Knight, 2nd weapon, starting skill | ||
You emit a shadowy aura for 6 seconds, applying ![]() | |||
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Unholy Bolt | CD: 2s | |
Shadow, Missile, Frontal, Magical, Physical | The Necromancer, 2nd weapon, starting skill | ||
Fire a shadowy projectile in the direction you are aiming at, piercing through enemies in a line, causing 200 damage and inflicting ![]() | |||
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Void | CD : 14s | |
Shadow, Lasting, Area, Magical | Available via Tags | ||
Creates a void at a random position that pulls enemies in a large area towards it position for 6 seconds, applying ![]() | |||
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Volcano Eruption | CD : 12s | |
Fire, Static, Summon, Magical | The Chaoswalker, 3rd weapon, special skill | ||
Summons 1 volcano at your position for a few seconds, which fires lava at the nearby enemies, causing 180 damage and applying ![]() |
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