Soulstone Survivors Wiki
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Rarity Frames

Legendary Frame Epic Frame Rare Frame
Legendary Epic Rare
1 weight
~1.1% chance
4 weight
~4.3% chance
12 weight
~13.0% chance
Uncommon Frame Common Frame Placeholder Effects
Uncommon Common Placeholder
25 weight
~27.2% chance
50 weight
~54.3% chance
N/A

Passives

PowerfulStrikesUncommon RelentlessCommon AreaSkillModifierArea
Powerful Strikes Relentless Area
Increases your damage modifier by an additional 5%/10%/15%. Increases your cast frequency modifier by an additional 5%/10%/15%/20%. Increases your area modifier by an additional 5%/10%/15%/20%, increasing the area of effect of all your skills, and the size of all projectiles.
ExtraCastStats LethalityCommon MercilessRare
Multicast Lethality Merciless
Increases your multi cast chance by an additional 4%/8%/12%/16%/20%, increasing the chance of activating all your skills multiple times. Increases your critical damage chance by an additional 5%/10%/15%. Increases your critical damage modifier by an additional 12%/24%/36%.
Leviathan AgileCommon MagneticCommon
Leviathan Agile Magnetic
Increases your damage modifier by an additional 10%/20%/30% but subtracts 5%/10%/15% from your movement speed modifier. Increases your movement speed modifier by an additional 10%/20%/30%. Increases your experience modifier by an additional 10%/15%/20% and your pick up range modifier by an additional 50%/100%/150%, which increases the range in which you collect items such as experience crystals.
BehemothCommon ResilientCommon IndomitableUncommon
Behemoth Resilient Indomitable
Increases maximum health by 15/30/45.

Your current health is adjusted proportionally.

Increases your armor power by 8/16/24. Increases your block power by 4/8/12.
Unbreakable FireShield ViciousStrikes
Unbreakable Fire Shield Vicious Strikes
Reduces all Damage taken by 2. Creates 4 fiery orbs that rotate around you, causing 50 damage and applying Burn 1 stacks of Burn: 120 damage over 4 seconds on impact with any enemy. 4 extra orbs are added for every time this power up is selected. Orbs respawn every 10 seconds. You have +100% chance to deal a critical strike on all units with full health.

On-Hit Upgrades

These upgrades create a chance for a status effect to be applied onto a hit enemy, each additional upgrade increases the stacks applied on a successful roll and does not affect the chance of a successful roll occuring.

SpontaneousCombustion Venomous FatefulStrikes
Spontaneous Combustion Venomous Fateful Strikes
All your attacks have 25% chance of applying Burn 1 stacks of Burn: 60 damage over 4 seconds to the target All your attacks have 30% chance of applying Poison 1 stacks of Poison: 80 damage over 15 seconds to the target. All your attacks have 20% chance of applying Doom 1 stacks of Doom: 40 delayed damage to the target.
TouchofIce Weakness Placeholder Effects
Touch of Ice Frailty Placeholder
All your attacks have 40% chance of applying Slow 10% Slow to the target. All your attacks have 10% chance of applying Fragility 3% Fragility to the target. N/A

Synergy Upgrades

These upgrades create a chance for an applied effect to apply an additional effect specified in its description. These can be chained together to create a circle of torment, steadily chipping away at the enemy. The legendary rune Synergistic increases the chance that these chain together as well as the odds of synergies appearing in the level-up rewards.

ExposeWeaknesses ImpendingDoom Desperation
Expose Weaknesses Impending Doom Desperation
Your critical strikes have a 100% chance of applying Wound Wound to the target. Every time you apply Doom Doom or Cursed Cursed there is a 50% chance of applying Dazed 5% Dazed as well. Every time you apply Dazed Dazed or Disoriented Disoriented there is a 50% chance of applying Burn 1 stacks of Burn: 250 damage over 4 seconds as well.
ThermalShock Hypothermia Gangrene
Thermal Shock Hypothermia Gangrene
Every time you apply Burn Burn or Melting Melting there is a 50% chance of applying Slow 10% Slow as well. Every time you apply Slow Slow or Paralysis Paralysis there is a 50% chance of applying Fragility 3% Fragility as well. Every time you apply Fragility Fragility or Weakness Weakness there is a 50% chance of applying Bleed 1 stacks of Bleed: 150 damage over 10 seconds as well.
PoisonousBlood DebilitatingPlague BrutalStrikes
Poisonous Blood Debilitating Plague Brutal Strikes
Every time you apply Bleed Bleed or Hemorrhage Hemorrhage there is a 50% chance of applying Poison 1 stacks of Poison: 130 damage over 15 seconds as well. Every time you apply Poison Poison or Rot Rot there is a 50% chance of applying Doom 1 stacks of Doom: 40 delayed damage as well. Your critical strikes have a 50% chance of applying Bleed Bleed: 100 damage over 10 seconds to the target.
Effect Upgrade Pathway Chart
Soulstone Surviors Negative Effects Chart
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