Soulstone Survivors Wiki
Advertisement
Acid Rain CD : 6s
Nature, Bomb, Area, Frontal, Physical Available via Tags, Unlock by achievement
Throw a projectile in an arc in the direction you are aiming at, raining acid (~25 drops) on enemies in its trajectory, applying Rot: 150 damage over 15 seconds, spread on death with each rain drop.
Ancient Curse CD: 8s
Shadow, Blast, Area, Frontal, Physical The Necromancer, 2nd weapon, special skill
Fires a shadowy blast in a cone in front of you, causing 200 damage and applying Doom: 300 delayed damage to enemies, and increasing the cast frequency of allies by an additional 50% for 12.0 seconds.
Arcane Assault CD: 6s
Arcane, Thrust, Frontal, Magical, Physical The Spellblade, Prestige 5
Use arcane energy to hit enemies in front of you, causing 400 damage and applying 200% Vulnerable
Arcane Blade CD: 8.5s
Arcane, Swing, Frontal, Magical, Physical The Spellblade, Prestige 50
Strike enemies with a powerful arcane blade, causing 500 damage and an extra 30 damage per stack of Exposed or Vulnerable on the target.
Arcane Overload CD : 8s
Arcane, Swing, Area, Magical, Physical The Spellblade, 2nd weapon, special skill
Spin your weapon around you, applying 80% Exposed to all nearby enemies, and firing 20 arcane missiles at random positions around you, dealing 250 damage per missile to enemies hit.
Arcane Slash CD: 1.1s
Arcane, Swing, Frontal, Magical, Physical The Spellblade, 2nd weapon, starting skill
Fire an arcane slash forward, dealing 70 damage and applying 40% Exposed.
Arctic Assault CD: 2.5s
Ice, Thrust, Frontal, Physical The Spellblade, third weapon, starting skill
Hit enemies in a long line in front of you dealing 340 damage and applying 20% Slow.
Avalanche CD: 5s
Ice, Bomb, Area, Frontal, Physical, Seasonal Winterfall Event: Eliminate Bumble with at least 25 Curse Intensity
Fire 25 snowballs in an area in front of you over 3 seconds, each causing 80 damage and applying 10% Slow.
Backstab CD: 3s
Thrust, Frontal, Physical The Assassin, 2nd weapon, special skill
Stab enemies in front of you, causing 300 damage. Damage is multiplied by 5 and you also apply Hemorrhage: 800 damage over 10 seconds, and extra damage from movement if you are behind the target.
Battle Moose CD : 40s
Nature, Slam, Summon, Physical The Beastmaster, prestige 20
Summon 1 battle moose to fight for you. A maximum of 8 units can be active at any time. Traits: Taunt.
Moose deal 285 damage once in a large area and apply Stun, and 150 damage 5 times in a large area and apply Stun.
Beacon of Light CD: 8s
Holy, Lasting, Aura, Physical The Paladin, Prestige 5
You emit a blessed aura for 6 seconds, causing 80 damage and applying Confused: -1.0% chance to hit and 50% chance to take 20 damage when attacking, for 5 seconds to enemies that stay near you every 0.5 seconds.
Bear Trap CD: 3s
Bomb, Lasting, Static, Physical The Hound Master, Prestige 20
Leave a permanent trap in the ground that explodes when an enemy steps on it, causing 360 damage and applying Bleed: 1200 damage over 10 seconds and 24% Weakness to enemies in a large area.
Bestial Wrath CD: 20s
Nature, Empowering, Lasting, Area, Physical The Beastmaster, prestige 50
Empower your nearby allies only, increasing movement speed modifier by 40% and multi cast modifier by 70% for 10.0 seconds.
Bladed Chakram CD : 4s
Projectile, Missile, Frontal, Physical Available via Tags, Unlock by achievement
Throw a chakram in the target direction, causing 120 damage and applying Rot: 450 damage over 15 seconds, spread on death to targets hit. The chakram returns to you at the end of its range, causing damage to enemies again on its way back.
Blades of Light CD: 1.3s
Holy, Swing, Frontal, Physical The Paladin, 1st weapon, starting skill
You slash forward two times, causing a total of 180 damage and applying 4% Dazed for each hit.
Bladestorm CD: 10s
Swing, Lasting, Area, Physical Available via Tags, Unlock by achievement
Slashes enemies around you, quickly causing 40 damage every 0.3 seconds. Lasts for 20 seconds.
Bloodlust CD: 30s
Chaos, Empowering, Lasting, Area, Physical Available via Tags
Empower you and all your nearby allies, increasing the movement speed modifier by an additional 20% and cast frequency modifier by an additional 40% for 10 seconds.
Body Slam CD : 5s
Slam, Frontal, Physical Available Via Tags
Slams your body in the target direction, causing 450 damage. Damage is multiplied based on your armor power. Gain Prowess: 2%.
Bomb Barrage CD : 5s
Bomb, Missile, Frontal, Burst, Physical ?
Fires 10 bombs in an area in front of you, each causing 85 damage and applying 3% Weakness.
Bombardment CD : 6s
Bomb, Area, Burst, Physical The Hound Master, 1st weapon, special skill
Calls down a bombardment around your current position. Each bomb deals 500 damage in a large area and applies Bleed: 200 damage over 10 seconds. Damage is multiplied based on your area modifier.
Brutal Slam CD: 3s
Slam, Area, Frontal, Physical The Beastmaster, 3rd weapon, starting skill
Slam the ground in the target direction, causing 560 damage. Damage is based on your maximum health. Gain Prowess: 1%.
Buckshot CD : 1.8s
Blast, Frontal, Burst, Physical The Hound Master, 2nd weapon, starting skill
Fires a blast of pellets in a cone in front of you, causing 280 damage. Gain Template:Ammunition. Traits: Brutal.
Build Ballista CD : 15s
Projectile, Static, Summon, Physical Available via Tags
Build a ballista at your position for 25 seconds, which quickly fires bolts at the nearest enemy, dealing 200 damage.
A maximum of 4 ballistas can be active at any given time.
Camor's Arrow CD: 6s
Projectile, Area, Physical, Seasonal Omen of Spring Event: Destroy 8 of Camor's Pylons in a single match with at least 18 curse intensity.
Calls a large arrow to hit the target position, dealing 4000 damage divided equally among all enemies hit, applying 2 seconds Stun and Bleed: 800 damage over 10 seconds.
Carnage CD: 5s
Swing, Missile, Area, Burst, Physical The Death Knight, 3rd weapon, special skill
Fire 10 slashes in all directions, each dealing 350 damage and applying Bleed: 500 damage over 10 seconds.
Cave Bear CD: 60s
Nature, Slam, Summon, Physical The Beastmaster, 3rd weapon, special skill
Summons 1 cave bear that causes damage and empowers nearby allies, increasing damage by 10% and maximum health by 15 temporarily. A maximum of 3 units can be active at any time. Traits: Taunt.
Chaos Bolt CD : 4.5s
Chaos, Missile, Frontal, Magical, Physical Available via Tags, ?
Fires a chaos bolt in the direction you are aiming at, piercing through enemies in a line, causing a random amount of damage between 1 and 240 and applying a Random Powerful Negative Effect. Two secondary bolts are released on impact, each applying a Random Powerful Negative Effect as well.
Chaos Bomb CD : 6.5s
Chaos, Bomb, Frontal, Magical, Physical Available via Tags
Throws a chaos bomb in an area in front of you, causing a random amount of damage between 1 and 1000 and applying a Random Powerful Negative Effect.
Chaos Eruption CD: 6s
Chaos, Missile, Frontal, Burst, Physical The Pyromancer, Rare weapon, special skill
You launch 3 waves of obscure eruption in the direction you are aiming at, each causing a random amount of damage between 1 and 700 damage to enemies in a straight line and applying a Random Powerful Negative Effect.
Chaos Golem CD: 60s
Chaos, Summon, Magical, Physical Available via Tags
Summon 1 chaos golem to fight for you. A maximum of 3 units can be active at any time.
Chaos Golems deal a random amount of damage between 1 and 500 and inflict 3 seconds Stun and a Random Powerful Negative Effect in a large area.
Chromatic Bolt CD : 7s
Arcane, Chaos, Ice, Nature, Fire, Electric, Shadow, Holy, Projectile, Missile, Frontal, Magical, Physical Available via Tags, Unlock by achievement
Fires a ricocheting shot in the direction you are aiming at, that bounces around between targets until it has traveled a total of 60 meters, dealing 50 damage and applying a Random Damaging Negative Effect ( 4 stacks of Burn: 214 damage over 4 seconds, 10 stacks of Bleed: 250 damage over 10 seconds, 1 stacks of Doom: 150 delayed damage or 12 stacks of Poison: 300 damage over 15 seconds) every time it hits an enemy.
Cluster Bomb CD : 8s
Bomb, Area, Frontal, Burst, Physical Available to All
Throw a bomb in front of you, dealing 300 damage in an area and exploding into 20 smaller bombs, each dealing 150 damage.
Cobra Totem CD : 7s
Nature, Static, Summon, Physical The Beastmaster, 1st weapon, special skill
Summons 1 cobra totem at your position for a few seconds that fire poison bombs at nearby enemies, causing 120 damage and applying Poison: 250 damage over 15 seconds and 2% Weakness. A maximum of 4 totems may be active at any time.
Contagion CD: 7s
Nature, Area, Burst, Magical, Physical The Death Knight, Prestige 20
Causes a large explosion at your position, applying Rot: 1200 damage over 15 seconds, spread on death to nearby enemies.
Corrosive Spear CD : 1.4s
Nature, Missile, Frontal, Physical The Legionnaire, 3rd weapon, starting skill
Throws a corrosive spear in the direction you are aiming at, piercing through enemies in a line, causing 280 damage and inflicting Poison: 200 damage over 15 seconds.
Debilitating Bomb CD : 1.5s
Bombs, Missile, Frontal, Physical The Assassin, 3rd weapon, starting skill
Shoots a debilitating bomb that explodes on contact, causing 380 damage in a large area and applying 9% Fragility.
Demolish CD : 7s
Earth, Missile, Burst, Physical The Barbarian, 2nd Weapon, Special Skill
Hits the ground sending 10 shockwaves in all directions, causing 420 damage. Gain Colossal: 8%. Traits: Brutal.
Double Slash CD: 1.4s
Swing, Frontal, Physical Available Via Tags
Slashes in the target direction twice, causing 440 damage and applying Debilitated: 1.0%. Gain Bulwark: 1 and Finesse: 1%.
Egg Shooter CD: 7s
Projectile, Missile, Frontal, Physical, Seasonal Kobold's Treasure Event: Eliminate Ruanok, the Broodlord
Quickly fire 20 eggs in front of you, piercing enemies causing 50 damage and applying 40% Exposed with each hit.
Eviscerate CD: 3s
Thrust, Frontal, Physical The Assassin, 1st weapon, special skill
You strike enemies in front of you, dealing 80 damage and applying 5 stacks of Bleed: 100 damage over 10 seconds if they are facing you, or dealing 250 damage and an extra 50 damage per stack of Bleed or Hemorrhage in the target and removing those effects in the process if you are behind their backs.
Exorcism CD : 8s
Holy, Area, Burst, Physical The Paladin, Prestige 20
Expel a wave of light around you, dealing 300 damage and healing yourself for 0.5 for each enemy hit.
Explosive Shot CD : 5s
Blast, Missile, Frontal, Physical ?
Fires an explosive shot in the direction you are aiming at, dealing 250 damage and applying 12% Weakness to enemies in large area.
Explosive Trap CD : 8s
Bomb, Lasting, Static, Physical Available via Tags
Leave a permanent trap in the ground that explodes when an enemy steps on it, causing 400 damage and applying Burn: 400 damage over 4 seconds to enemies in a large area.
Fan of Bombs CD: 7s
Swing, Bomb, Area, Burst, Physical The Assassin, 3rd weapon, special skill
Quickly spin around, firing a total of 16 bombs in all directions, each one dealing 320 damage and an extra 20 damage per stack of Fragility or Weakness on the target.
Festering Strike CD: 1.6s
Nature, Swing, Area, Magical, Physical The Death Knight, Prestige 0
Causes 30 damage and applies Poison: 90 damage over 15 seconds to all enemies around you.
Fire Bolt CD : 4s
Fire, Missile, Frontal, Magical, Physical Available via Tags
Shoots a fiery projectile in the direction you are aiming at, causing 250 damage and applying 6 stacks of Burn: 360 damage over 4 seconds.
Flurry CD : 8.0s
Thrust, Lasting, Area, Physical Available via Tags
Throws daggers in the target direction, hitting enemies total of 20 times every 0.2 seconds, dealing 100 damage and applying Bleed: 60 damage over 10 seconds. Each hit has a 25% chance of gaining Form: 1%.
Frag Shot CD : 5s
Projectile, Missile, Frontal, Physical Available via Tags, ?
Fires a shot in the direction you are aiming at, piercing through enemies in a line, dealing 250 damage. Two secondary bolts are released on impact, each dealing another 150 damage and applying 3% Fragility.
Frenzied Bunnies CD: 4.5s
Chaos, Bomb, Summon, Physical, Seasonal Kobold's Treasure Event: Eliminate Ruanok, the Boordlord with at least 34 Curse Intensity
Summon 2 Frenzied Rabbits to fight for you, dealing a random amount of damage between 1 and 850 and applying a Random Powerful Negative Effect (not stated in game) in a huge explosion on contact with enemies, dying in the process. A maximum of 10 units can be active at any time.
Frost Bolt CD : 1.0s
Ice, Missile, Frontal, Magical, Physical Available via Tags
Fires an icy projectile in the direction you are aiming at, piercing through enemies in a line, causing 300 damage and inflicting 20% Slow.
Frozen Blade CD: 7s
Ice, Swing, Missile, Frontal, Physical The Spellblade, third weapon, special skill
Throws a powerful icy blade forward hitting enemies in a line, and then coming back to your current position, dealing 600 damage and transforming all stacks of Slow into Paralysis.
Hammer of Justice CD: 1.8s
Holy, Swing, Missile, Frontal, Physical The Paladin, 2nd weapon, starting skill
Throws a fast hammer forward hitting enemies in a line, and then coming back to your current position, causing 140 damage every time it goes through enemies. Damage is multiplied by 3 on critical strikes.
Heartbreak Orbs CD: 4s
Projectile, Missile, Frontal, Physical, Seasonal Omen of Spring Event: Destroy 8 of Camor's Pylons in a single match
Launches 3 orbs that move in a curved line forward, causing 80 damage and applying Bleed: 180 damage over 10 seconds.
Heartrending Strike CD: 1.7s
Swing, Area, Frontal, Physical, Seasonal Omen of Spring Event: Destroy 8 of Camor's Pylons in a single match with at least 24 curse intensity
Slashes in the target direction, causing 230 damage and applying 2% Fragility. Gain Bulwark: 1 and Finesse: 1%.
Heroic Strike CD : 6.5s
Holy, Swing, Frontal, Physical Available via Tags
Slow attack that strikes targets in a large area in the direction you are aiming at, causing 650 damage and applying Confused: -5% chance to hit and 50% chance to take 500 damage when attacking, for 5 seconds on enemies hit. ×3 critical damage.
Holy Fire CD: 5s
Holy, Missile, Frontal, Burst, Physical The Paladin, 1st weapon, special skill
You launch 3 waves of holy fire in the direction you are aiming at, each causing 450 damage to enemies in a straight line, transforming all stacks of Dazed into Disoriented. Damage is multiplied by 3 on critical strikes.
Intimidating Shout CD : 18s
Thrust, Empowering, Lasting, Area, Physical The Legionnaire, Prestige 5
Weakens all nearby enemies, subtracting 60% from their damage modifier for 8 seconds.
Jupiter's Spear CD: 3
Electric, Thrust, Frontal, Physical The Legionnaire, 2nd weapon, starting skill
You strike enemies in front of you, dealing 50 damage and creating a maximum of 4 lightning bolts that jump to 3 additional nearby targets causing 130 damage and applying 4% Dazed if possible.
Lightning Bolt CD : 5.0s
Electric, Missile, Magical, Physical Available via Tags
Fires 3 lightning projectiles towards a random enemy, each projectile causing 310 damage. Gain Electrified: 2. Traits: Devastating.
Might CD : 25s
Holy, Empowering, Lasting, Area, Physical Available to All
Empower you and all your nearby allies, increasing the damage modifier by an additional 50% for 10.0 seconds.
Mine Field CD: 15s
Bomb, Lasting, Static, Physical Available via Tags, Unlock by achievement
For the next 6 seconds, leave a trail of permanent land mines behind you, each dealing 150 damage and applying 2 stacks of Burn: 100 damage over 4 seconds in a large area when triggered.
Mortar Shot CD: 1.5s
Bomb, Area, Frontal, Burst, Physical The Hound Master, 1st weapon, starting skill
Fires 5 mortar shots in an area in front of you, each causing 170 damage and applying Bleed: 140 damage over 10 seconds.
Napalm Blast CD: 8s
Blast, Area, Frontal, Physical Available via Tags, Unlock by achievement
Fires a blast of fire in a cone in front of you, causing 40 damage, applying Melting: -12.0 armor and 400 damage over 8 seconds and leaving a burning area in the ground that continuously applies Melting: -1.0 armor to enemies.
Obliterate CD: 1.7s
Shadow, Swing, Frontal, Magical, Physical The Death Knight, 1st weapon, starting skill
Obliterate targets in the direction you are aiming at, causing 150 damage and applying 9% Weakness.
Obscure Arrow CD: 2s
Shadow, Projectile, Missile, Frontal, Magical, Physical The Sentinel, third weapon, starting skill
Fires a ricocheting shot in the direction you are aiming at that bounces around between targets until it has travelled a total of 30 meters, dealing 110 damage and applying Doom: 80 delayed damage every time it hits an enemy.
Overcharged Strike CD: 7s
Electric, Blast, Area, Frontal, Physical The Barbarian, third weapon, special skill
Causes an electric blast in front of you, causing 500 damage, applying 6% Disoriented and leaving an area on the ground that continuously applies 1% Disoriented to enemies.
Penance CD: 7s
Holy, Missile, Chain, Physical The Paladin, 2nd weapon, special skill
Hurls a holy bolt at a random enemy, causing 200 damage, applying 8% Disoriented and then jumping to 8 additional nearby targets if possible.
Piercing Shout CD : 7.0s
Thrust, Empowering, Lasting, Area, Physical The Barbarian, Prestige 5
A powerful shout that causes 450 damage and applies 20 Shattered.
Plague Rats CD : 10s
Nature, Summon, Magical, Physical The Necromancer, 3rd weapon, starting skill
Summon 3 deadly rats that explode when killed, applying Rot: 600 damage over 15 seconds, spread on death to enemies nearby. A maximum of 15 units can be active at any time.
Poison Bolt CD : 3.5s
Nature, Missile, Frontal, Magical, Physical Avaible to All
Fires 5 poisonous projectiles in the direction you are aiming at, inflicting Poison: 300 damage over 15 seconds to enemies in a large area.
Poison Bomb CD : 4s
Nature, Bomb, Lasting, Area, Physical Avaible to All
Throws a poison bomb at a random enemy, dealing 100 damage and applying Poison: 450 damage over 15 seconds instantly to targets hit, leaving a poison puddle in the ground, inflicting Poison: 250 damage over 15 seconds to enemies in a large area.
Poison Cloud CD: 12s
Nature, Lasting, Area, Physical Avaible to All
Summons a moving poison cloud that applies 1 stacks of Poison: 400 damage over 15 seconds every 0.5 seconds to enemies caught within.
Power Blast CD : 5s
Blast, Frontal, Burst, Physical The Hound Master, 2nd weapon, special skill
Fires a powerful blast in the target direction, causing 750 damage. Gain 2 stacks of Template:Ammunition. Traits: Devastating.
Purging Slam CD: 5s
Nature, Slam, Frontal, Physical The Legionnaire, 3rd weapon, special skill
Slam your shield into the enemies in front of you, dealing 300 damage and causing all remaining Poison and Rot stacks in the area to deal 200% of their damage instantly, removing the effects in the process.
Putrid Hounds CD : 30s
Nature, Summon, Magical, Physical The Necromancer, Prestige 50
Summon 2 putrid hounds to fight for you, applying 3% Weakness when they attack. A maximum of 7 units can be active at any time.
They deal 200 damage on hit.
Quick Strike CD : 2.0s
Thrust, Frontal, Physical Available via tags
Hits enemies in a long line in the target direction, causing 190 damage. Damage is multiplied by (1 + 2 × Movement Speed bonus). Gain Form: 4% and Haste: 1%.
Radiant Light CD: 9s
Arcane, Thrust, Lasting, Area, Physical The Paladin, third weapon, starting skill
Emit a shining light in the direction you are aiming at, hitting enemies a total of 20 times, dealing 60 damage and applying 20% Exposed with every hit.
Rain of Arrows CD: 8s
Projectile, Lasting, Area, Physical The Sentinel, 1st weapon, special skill
Shoots multiple arrows at a random enemy's location, hitting enemies multiple times, causing a total of 560 damage and applying 3 seconds Stun with every hit.
Ravaging Strike CD : 1.6s
Swing, Area, Frontal, Physical The Death Knight, 3rd weapon, starting skill
Slash through enemies in front of you, causing 280 damage and transforming all stacks of Bleed into Hemorrhage.
Reap CD: 7s
Shadow, Swing, Frontal, Physical The Death Knight, 2nd weapon, special skill
Slashes targets in the direction you are aiming at, causing all Doom and Cursed stacks in the area to deal 250% of the damage instantly, removing the effects in the process.
Ricochet Shot CD : 5s
Projectile, Missile, Frontal, Physical The Sentinel, Prestige 50
Fires a ricocheting shot in the direction you are aiming at, that bounces around between targets until it has traveled a total of 60 meters, dealing 100 damage every time it hits an enemy.
Rupture CD: 8s
Thrust, Frontal, Physical The Assassin, Prestige 5
Hit enemies in a long line in front of you, dealing 500 damage and applying 15% Disoriented and 4 seconds Stun. Can stun most elite enemies.
Savage Strike CD: 5.0s
Swing, Frontal, Physical The Barbarian, Prestige 50
Strikes in the target direction with massive force, causing 2900 damage divided equally among all enemies hit. Gain Finesse: 3%.
Scent of Blood CD : 38s
Swing, Empowering, Lasting, Area, Physical The Barbarian, Prestige 20
Temporarily increases your cast frequency for 10s based on how many stacks of Finesse are present on you. Base Bonus: 10%. You gain 0.2% per stack of Finesse, up to a max of 50%.
Shadow Bolt CD : 8s
Shadow, Missile, Magical, Physical Available via Tags
Fires 7 shadowy projectiles towards a random enemy, piercing through enemies in a line, inflicting 1 stacks of Doom: 300 delayed damage each.
Shadow Grasp CD : 4s
Shadow, Swing, Area, Magical, Physical The Death Knight, Prestige 5
Pulls enemies in a large area towards you, applying Cursed: 150 delayed area damage.
Shadow Spike CD : 5s
Shadow, Missile, Burst, Physical Available via Tags
Shadow spikes are summoned from the ground in a straight line towards a random enemy, causing 250 damage and applying Doom: 350 delayed damage.
Shadow Step CD : 8s
Shadow, Area, Physical The Assassin, Prestige 20
Create a dark portal in front of you and another a few meters away from you, allowing you to teleport from one portal to the other at any time, dealing 300 damage and applying Hemorrhage: 750 damage over 10 seconds, and extra damage from movement to enemies near the portal you come out of. Both portals are consumed in the process. (0.5s invulnerability after taking a portal)
Shield Bash CD : 5s
Thrust, Frontal, Physical The Legionnaire, 1st weapon, special skill
Thrust your shield forward, dealing 500 damage. Damage is multiplied by (1 + 2 × Armor Power bonus %).
Shield Wall CD : 30s
Thrust, Empowering, Lasting, Area, Physical The Legionnaire, Prestige 20
Empower you and all your nearby allies, increasing your armor power by 200 for 4.0 seconds
Shockwave CD : 2.0s
Earth, Area, Frontal, Burst, Physical The Barbarian, 2nd Weapon, Starting Skill
Hits the ground causing a shockwave in the target direction, causing 200 damage. Gain Colossal: 2% and Resilience: 2.
Shockwave Totem CD : 10.0s
Earth, Static, Summon, Physical Available via Tags
Summons 1 totem at your position for 20 seconds that fires shockwaves at nearby enemies, causing 450 damage and applying 2% Dazed. A total of 4 totems can be on the field at once.
Shoot CD: 1.0s
Projectile, Missile, Frontal, Physical The Sentinel, 1st weapon, starting skill
Fires 3 arrows in the direction you are aiming at, dealing 50 damage to all enemies hit and applying 3% Fragility for each arrow.
Shrapnel Bomb CD : 6s
Bomb, Area, Frontal, Burst, Physical Available to All
Throw a bomb in front of you, dealing 270 damage in an area and exploding into 15 projectiles that fly in all directions, each dealing 45 damage and applying Bleed: 80 damage over 10 seconds.
Shrapnel Mine CD: 5s
Bomb, Lasting, Static, Physical The Hound Master, Prestige 50
Leaves a mine in the ground that explodes when triggered, exploding into 20 fragments that fly in all directions, each applying Bleed: 600 damage over 10 seconds.
Shrapnel Shot CD : 8s
Blast, Missile, Frontal, Physical Available via Tags, ?
Fires 8 projectiles in the direction you are aiming at, each exploding on contact into 5 smaller projectiles that deal 80 damage each.
Sinister Strike CD: 1.0s
Thrust, Frontal, Physical The Assassin, 1st weapon, starting skill
Stab enemies in front of you, causing 70 damage if the target is facing you, or applying 10 stacks of Hemorrhage: 300 damage over 10 seconds, and extra damage from movement if you are behind the target.
Skeletal Archers CD: 30s
Shadow, Summon, Magical, Physical The Necromancer, Prestige 20
Summon 2 skeletal archers to fight for you. A maximum of 4 Skeletal Archers can be active at any time.
Skeletal Archers shoot three piercing crossbow bolts in a small angle, each dealing 200 damage.
Skeletal Mage CD: 20s
Shadow, Summon, Magical, Physical The Necromancer, Prestige 5
Summon 1 skeletal mage to fight for you. A maximum of 4 Skeletal Mages can be active at any time.
Skeletal Mages fire shadow magic in an area in front of them, dealing 500 damage to all enemies hit.
Skeletal Warriors CD : 20s
Shadow, Summon, Magical, Physical The Necromancer, 1st weapon, starting skill
Summon 3 skeletal warriors to fight for you. A maximum of 12 Skeletal Warriors can be active at any time.
Skeletal Warriors deal 200 damage on hit and have 150 health and 150 armor.
Slash CD: 1.0s
Arcane, Swing, Frontal, Physical The Spellblade, 1st weapon, starting skill
Slashes targets in the direction you are aiming at, causing 150 damage and applying 30% Vulnerable.
Smite CD : 6s
Holy, Empowering, Lasting, Area, Physical Available via Tags
Smite enemies at a random location after 3 seconds with holy light, dealing 450 damage to enemies and healing 5 health to allies.
Smoke Bomb CD: 10s
Shadow, Bomb, Lasting, Frontal, Physical The Assassin, Prestige 50
Throws a bomb applying Distracted: -10% chance to hit for 5 seconds, 60% Slow and eveloping the area in smoke for 6 seconds, causing all attacks on enemies inside the area to be considered as attacks from behind.
Sniper Shot CD : 7s
Projectile, Missile, Frontal, Physical The Sentinel, Prestige 20
Fires a shot in the direction you are aiming at, causing 380 damage. Damage is multiplied by 5 on critical strikes.
Split Shot CD : 6s
Projectile, Missile, Frontal, Physical The Sentinel, Prestige 5
Fires a projectile in the direction you are aiming at, that explodes on impact releasing 10 projectiles, each dealing 70 damage and applying Bleed: 250 damage over 10 seconds.
Spread Shot CD: 1.2s
Projectile, Missile, Frontal, Burst, Physical The Sentinel, 2nd weapon, starting skill
Fires 10 arrows in a short range with a large spread in the direction you are aiming at, dealing 40 damage per arrow.
Stomp CD : 7s
Slam, Area, Burst, Physical The Barbarian, 1st weapon, special skill
You stomp the ground, causing 400 damage and applying +9% Fragility and 4 seconds Stun to all enemies around you.
Storm of Arrows CD: 7s
Projectile, Missile, Lasting, Physical Available via Tags, Unlock by achievement
Quickly spin around for a few seconds firing a total of 100 arrows in all directions, each piercing enemies and dealing 200 damage.
Storm of Spears CD : 10s
Thrust, Missile, Lasting, Physical The Legionnaire, Prestige 50
Quickly spin around for a few seconds firing a total of 100 spears in all directions, each piercing enemies and dealing 50 damage and applying Hemorrhage: 300 damage over 10 seconds, and extra damage from movement.
Subdue CD : 2.5s
Swing, Frontal, Physical Available via Tags
Strikes in the target direction, causing 50 damage, and 8 additional damage for every stack of Finesse on you.
Suction Bomb CD : 4s
Bomb, Area, Frontal, Physical Available to All
Throw a bomb in front of you pulling enemies in a large area towards its position, causing 220 damage.
Sugar Rush CD: 20s
Thrust, Empowering, Lasting, Physical, Seasonal Kobold's Treasure Event: Eliminate Ruanok, the Broodlord with at least 25 curse intensity
Empower you and all your nearby allies, increasing the movement speed modifier by an additional 60% for 8 seconds.
Summon Helper Elves CD: 30s
Ice, Summon, Magical, Physical, Seasonal Winterfall Event: Eliminate Bumble with at least 24 Curse Intensity
Summon 3 helper elves to fight for you. A maximum of 6 units can be active at any time.
They throw candy canes at nearby enemies, dealing 380 damage and apply 10% Slow on hit.
Summon Infantry CD: 45s
Electric, Summon, Magical, Physical The Legionnaire, 2nd weapon, special skill
Summon 6 powerful legionnaires to fight for you for 20.0 seconds, which apply 4% Dazed when they attack. A maximum of 6 units can be active at any time.
Surprise Gift CD: 7.5s
Ice, Bomb, Lasting, Static, Physical, Seasonal Winterfall Event: Eliminate Bumble
Leave a permanent gift on the ground that opens up when an enemy steps on it, causing 600 damage to nearby enemies and firing 6 bombs that split on impact, each causing 400 damage and applying 4 stacks of Paralysis: -20% movement speed, +4% direct damage taken.
Swamp Boar CD: 18s
Nature, Summon, Magical, Physical The Beastmaster, 2nd weapon, special skill
Summon 2 swamp boars to fight for you that cause 300 damage and apply 2% Fragility to fight for you. A maximum of 6 units can be active at any time.
Templar's Verdict CD : 5s
Holy, Swing, Area, Physical The Paladin, Prestige 50
Inflict your judgement at a random enemy's position, causing 480 damage to enemies in the area. Damage is multiplied by 3 on critical strikes.
Threshing Blast CD: 5.0s
Nature, Frontal, Burst, Physical The Hound Master, 3rd weapon, special skill
Fires a blast in a cone in the target direction, causing 360 damage and 40 damage based on the number of stacks of Poison on the target. Gain 2 stacks of Template:Ammunition.
Throw Axe CD : 5.0s
Swing, Missile, Frontal, Physical The Barbarian, 1st Weapon, Special Skill
Hurls an axe in the target direction that returns to you, causing 470 damage. Gain Finesse: 5. Traits: Piercing.
Thrust (Skill) CD: 1.5s
Thrust, Frontal, Physical The Legionnaire, 1st weapon, starting skill
Hit enemies in a long line in front of you dealing 120 damage and applying 4 stacks of Bleed: 200 damage over 10 seconds.
Thunder Clap CD: 5.0s
Electric, Slam, Frontal, Physical The Barbarian, 3rd Weapon, Special Skill
Hit the ground in front of you with electric energy, causing 600 damage. Gain Electrified: 2 and Prowess: 4%.
Thundering Slash CD: 1.8s
Electric, Swing, Frontal, Physical The Barbarian, 3rd Weapon, Starter Skill
Slashes in the target direction with electric energy, causing 300 damage and an extra 30 damage per stack of Dazed on the target. Applies Electrified: 1.
Titan's Cleaver CD : 4.0s
Swing, Frontal, Physical Available Via Tags
Slashes in the target direction, causing 350 damage. Damage is multiplied based on your block power. Gain Finesse: 3%
Twin Daggers CD: 1.2s
Thrust, Frontal, Physical The Assassin, 2nd weapon, starting skill
You slash two times, causing a total of 100 damage and applying 6% Weakness. Damage is multiplied by 5 if you are behind the target.
Unholy Bolt CD: 2s
Shadow, Missile, Frontal, Magical, Physical The Necromancer, 2nd weapon, starting skill
Fire a shadowy projectile in the direction you are aiming at, piercing through enemies in a line, causing 200 damage and inflicting 1 stacks of Doom: 100 delayed damage on enemies and healing 10 health on allies.
Uppercut CD : 4s
Swing, Frontal, Physical The Spellblade, 1st weapon, special skill
Throw enemies in the direction you are aiming at in the air, causing 400 damage and inflicting 5 seconds Stun and Wound.
Venomous Strike CD: 1.8s
Nature, Swing, Frontal, Physical The Beastmaster, 1st weapon, starting skill
Slashes in the target direction, causing 235 damage and applying Poison: 250 damage over 15 seconds. Gain Finesse: 2%.
Void Trap CD: 7.5s
Shadow, Bomb, Lasting, Static, Physical The Sentinel, third weapon, special skill
Leave a permanent trap in the ground that pulls enemies in a large area towards its position when an enemy steps on it, causing 400 damage and applying Cursed: 200 delayed area damage to enemies in a large area.
War Tiger CD: 20s
Nature, Swing, Summon, Physical The Beastmaster, Prestige 5
Summon 2 war tigers to fight for you. A maximum of 6 units can be active at any time.
Claw attack: deal 175 damage and apply Bleed: 120 damage over 10 seconds.
Bite attack: deal 400 damage and apply Wound.
Weakening Grenade CD: 5s
Bomb, Area, Burst, Physical The Hound Master, Prestige 5
Throws a grenade in an area in front of you, causing 600 damage and applying Bleed: 720 damage over 10 seconds and 20% Disoriented. Traits: Impactful.
Whirlwind CD: 1.4s
Swing, Area, Physical The Barbarian, 1st Weapon, Starting Skill
Slashes enemies around you, causing 230 damage. Gain Bulwark: 2 and Finesse: 1%.
Wild Strike CD: 1.5s
Nature, Swing, Frontal, Physical The Beastmaster, 2nd weapon, starting skill
Strike enemies in the target direction, causing 230 damage and an extra 20% damage based on the quantity of summoned units you control. Gain Finesse: 1%.
Advertisement