- See Summoned Units for more information.
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Battle Moose | CD : 40s | |
Nature, Slam, Summon, Physical | The Beastmaster, prestige 20 | ||
Summon 1 battle moose to fight for you. A maximum of 8 units can be active at any time. Traits: ![]() Moose deal 285 damage once in a large area and apply ![]() ![]() | |||
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Build Ballista | CD : 15s | |
Projectile, Static, Summon, Physical | Available via Tags | ||
Build a ballista at your position for 25 seconds, which quickly fires bolts at the nearest enemy, dealing 200 damage. A maximum of 4 ballistas can be active at any given time. | |||
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Cave Bear | CD: 60s | |
Nature, Slam, Summon, Physical | The Beastmaster, 3rd weapon, special skill | ||
Summons 1 cave bear that causes damage and empowers nearby allies, increasing damage by 10% and maximum health by 15 temporarily. A maximum of 3 units can be active at any time. Traits: ![]() | |||
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Chaos Golem | CD: 60s | |
Chaos, Summon, Magical, Physical | Available via Tags | ||
Summon 1 chaos golem to fight for you. A maximum of 3 units can be active at any time. Chaos Golems deal a random amount of damage between 1 and 500 and inflict ![]() ![]() | |||
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Chaos Totem | CD : 15s | |
Chaos, Static, Summon, Magical | The Chaoswalker, Prestige 20 | ||
Summon a chaos totem at your position for 15.0 seconds, which continuously fires chaos bolts at the nearest enemy, dealing a random amount of damage between 1 and 300 and applying a ![]() | |||
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Cobra Totem | CD : 7s | |
Nature, Static, Summon, Physical | The Beastmaster, 1st weapon, special skill | ||
Summons 1 cobra totem at your position for a few seconds that fire poison bombs at nearby enemies, causing 120 damage and applying ![]() ![]() | |||
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Frenzied Bunnies | CD: 4.5s | |
Chaos, Bomb, Summon, Physical, Seasonal | Kobold's Treasure Event: Eliminate Ruanok, the Boordlord with at least 34 Curse Intensity | ||
Summon 2 Frenzied Rabbits to fight for you, dealing a random amount of damage between 1 and 850 and applying a ![]() | |||
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Plague Rats | CD : 10s | |
Nature, Summon, Magical, Physical | The Necromancer, 3rd weapon, starting skill | ||
Summon 3 deadly rats that explode when killed, applying ![]() | |||
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Putrid Hounds | CD : 30s | |
Nature, Summon, Magical, Physical | The Necromancer, Prestige 50 | ||
Summon 2 putrid hounds to fight for you, applying ![]() They deal 200 damage on hit. | |||
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Shockwave Totem | CD : 10.0s | |
Earth, Static, Summon, Physical | Available via Tags | ||
Summons 1 totem at your position for 20 seconds that fires shockwaves at nearby enemies, causing 450 damage and applying ![]() | |||
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Skeletal Archers | CD: 30s | |
Shadow, Summon, Magical, Physical | The Necromancer, Prestige 20 | ||
Summon 2 skeletal archers to fight for you. A maximum of 4 Skeletal Archers can be active at any time. Skeletal Archers shoot three piercing crossbow bolts in a small angle, each dealing 200 damage. | |||
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Skeletal Mage | CD: 20s | |
Shadow, Summon, Magical, Physical | The Necromancer, Prestige 5 | ||
Summon 1 skeletal mage to fight for you. A maximum of 4 Skeletal Mages can be active at any time. Skeletal Mages fire shadow magic in an area in front of them, dealing 500 damage to all enemies hit. | |||
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Skeletal Warriors | CD : 20s | |
Shadow, Summon, Magical, Physical | The Necromancer, 1st weapon, starting skill | ||
Summon 3 skeletal warriors to fight for you. A maximum of 12 Skeletal Warriors can be active at any time. Skeletal Warriors deal 200 damage on hit and have 150 health and 150 armor. | |||
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Summon Helper Elves | CD: 30s | |
Ice, Summon, Magical, Physical, Seasonal | Winterfall Event: Eliminate Bumble with at least 24 Curse Intensity | ||
Summon 3 helper elves to fight for you. A maximum of 6 units can be active at any time. They throw candy canes at nearby enemies, dealing 380 damage and apply ![]() | |||
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Summon Infantry | CD: 45s | |
Electric, Summon, Magical, Physical | The Legionnaire, 2nd weapon, special skill | ||
Summon 6 powerful legionnaires to fight for you for 20.0 seconds, which apply ![]() | |||
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Swamp Boar | CD: 18s | |
Nature, Summon, Magical, Physical | The Beastmaster, 2nd weapon, special skill | ||
Summon 2 swamp boars to fight for you that cause 300 damage and apply ![]() | |||
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Volcano Eruption | CD : 12s | |
Fire, Static, Summon, Magical | The Chaoswalker, 3rd weapon, special skill | ||
Summons 1 volcano at your position for a few seconds, which fires lava at the nearby enemies, causing 180 damage and applying ![]() | |||
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War Tiger | CD: 20s | |
Nature, Swing, Summon, Physical | The Beastmaster, Prestige 5 | ||
Summon 2 war tigers to fight for you. A maximum of 6 units can be active at any time. Claw attack: deal 175 damage and apply ![]() Bite attack: deal 400 damage and apply ![]() |