Soulstone Survivors Wiki
Summon skill type icon as seen in level-up powers

Summon skill type icon as seen in level-up powers

Summon is an extra type of skills in Soulstone Survivors. These skills allow players to conjure minions, constructs, or temporary entities that fight autonomously on their behalf, scaling with the player's attributes and power-ups.

Summon-type skills are found in various primary skill types, especially ones with elemental property like ShadowType Shadow, ElectricType Electric, or FireType Fire. Some summon skills feature unique traits that modify their behavior:

  • Cunning Cunning: Units summoned by this skill will prioritize valuable targets, such as Elite enemies and Lords of the Void.
  • Fortitude Fortitude: Units summoned by this skill have their damage multiplied by a percentage amount based on the player's maximum health.
  • Taunt Taunt: Units summoned by this skill can be directly targeted by enemies, distracting them from attacking the player. Enemies will still attack the player if they are too close.

Summoned Units[]

Summoned units inherit key stats such as DamageModifierStatIcon Damage Modifier, MultiCastStatIcon Multi Cast Chance, and even on-hit effects, making them highly synergistic with debuff-centric or utility-heavy builds. Although they operate independently, summons follow simple logic, typically attacking the nearest enemy, or remaining near the player if ranged.

Some summons, like PlagueRats Plague Rats
PlagueRats
Plague Rats
Active Skill
Summons deadly rats that cause damage and explode when killed, applying Poison Poison and Weakness Weakness to enemies nearby.
Skill type: Nature, Summon, Magical, Physical
Units per Cast (Max):
3(15)
Damage:
160
Poison Poison | Total Damage:
400
Weakness Weakness | NegEff Damage:
1%
Cooldown:
10.0s
, can expire, explode, or refresh upon re-summoning, while others persist as long as their summoning limit allows. Summon skills are particularly effective in attrition-based builds, large enemy waves, or setups that benefit from having many hit instances (e.g., applying multiple stacks of debuffs per second).


Most Summon skills benefit heavily from external buff auras and passive enhancements, especially those gained from Powers and Runes.

Skills[]

Image Name Description Skill Types Stats
FrostTotem Frost Totem Builds a frost totem at your position for a few seconds that fires a freezing ray on the target, causing damage and applying Slow Slow. Traits: Cunning Cunning. Ice, Static, Summon, Physical
Units per Cast (Max):
1(4)
Duration:
25s
Damage:
130
Slow Slow | Intensity:
2%
Cooldown:
8.0s
PlagueViper Plague Viper Summons plague vipers that spit poisonous projectiles at your enemies, applying Poison Poison and Weakness Weakness. Traits: Cunning Cunning. Nature, Summon, Magical, Physical
Units per Cast (Max):
1(6)
Damage:
200
Poison Poison | Total Damage:
750
Weakness Weakness | NegEff Damage:
1.2%
Cooldown:
20.0s
LivingWeapons Living Weapons Summons living weapons to fight for you temporarily, causing damage and applying Dazed Dazed. Holy, Summon, Magical, Physical
Units per Cast (Max):
4(12)
Base Damage:
120
Duration:
25s
Dazed Dazed | Critical Chance:
1%
Cooldown:
15.0s
RustedBlasterSkill Rusted Blaster Summons this weapon to fight for you, causing damage and applying Bleed Bleed. Damage is multiplied based on your area modifier. Traits: Cunning Cunning. Bomb, Area, Burst, Summon
Units per Cast (Max):
1(1)
Cooldown:
20.0s
EZSentry EZ Sentry Builds a sentry at your position for a few seconds that shoots at nearby enemies, causing damage and applying Bleed Bleed. Gain Ammunition Ammunition. Traits: Cunning Cunning. Blast, Static, Summon, Physical
Units per Cast (Max):
1(4)
Duration:
25s
Damage:
100
Bleed Bleed | Total Damage:
60
Ammunition Ammunition | Stacks Applied:
4
Cooldown:
8.0s
TricksterDecoy Trickster Decoy Summons a decoy at your position for a few seconds that explodes when destroyed, causing damage and applying Bleed Bleed. Damage is multiplied based on your armor power. Bomb, Static, Summon, Physical
Units per Cast (Max):
1(8)
Duration:
25s
Damage:
550
Damage Multiplier:
1.0x
Bleed Bleed | Total Damage:
600
Cooldown:
5.5s
SpiderQueen Spider Queen Summons spider queens that spit poison bombs at your enemies, applying Bleed Bleed and Weakness Weakness. Traits: Cunning Cunning. Bomb, Summon, Magical, Physical
Units per Cast (Max):
1(5)
Damage:
200
Bleed Bleed | Total Damage:
320
Weakness Weakness | NegEff Damage:
1%
Cooldown:
30.0s
StoneSpiral Stone Spiral Conjures a totem at your position that shoots projectiles in the target direction with a spiral movement, causing damage. Gain Colossal Colossal and Ancestry Ancestry. Traits: Fortitude Fortitude. Earth, Static, Summon, Physical
Units per Cast (Max):
1(6)
Duration:
20s
Damage:
350
Colossal Colossal | Area Modifier:
4%
Ancestry Ancestry | Stacks Applied:
1
Cooldown:
10.0s
AncestralEmpowerment Ancestral Empowerment Conjures a totem at your position that grants Radiance Radiance every 0.5 seconds to you and nearby allies. Gain Ancestry Ancestry and Radiance Radiance. Arcane, Static, Summon, Magical
Units per Cast (Max):
1(1)
Duration:
30s
Radiance Radiance | Stacks Applied:
1
Ancestry Ancestry | Stacks Applied:
1
Cooldown:
10.0s
BarbaricCleaversSkill Barbaric Cleavers Summons this weapon to fight for you, causing damage and granting Finesse Finesse and Bulwark Bulwark to both itself and you. Traits: Piercing Piercing and Cunning Cunning. Swing, Area, Summon, Physical
Units per Cast (Max):
1(1)
Cooldown:
20.0s
SongoftheSirensSkill Song of the Sirens Summons this weapon to fight for you, causing damage based on the amount of stacks of IcyVeins Icy Veins, applying Slow Slow and granting IcyVeins Icy Veins to both itself and you. Traits: Cunning Cunning. Ice, Thrust, Chain, Summon, Physical
Units per Cast (Max):
1(1)
Cooldown:
20.0s
SkeletalArchers Skeletal Archers Summons skeletal archers that cause damage to fight for you. Traits: Cunning Cunning. Shadow, Summon, Magical, Physical
Units per Cast (Max):
2(4)
Damage:
190
Cooldown:
30.0s
IronTideSkill Iron Tide Summons this weapon to fight for you, causing damage, granting CursedBuff Cursed and Ammunition Ammunition to both itself and you. Traits: Cunning Cunning. Blast, Missile, Burst, Summon, Physical
Units per Cast (Max):
1(1)
Cooldown:
20.0s
CobraTotem Cobra Totem Conjures a totem at your position that fires poison bombs at nearby enemies, causing damage and applying Poison Poison and Weakness Weakness. Gain Ancestry Ancestry. Traits: Fortitude Fortitude Nature, Static, Summon, Physical
Units per Cast (Max):
1(4)
Duration:
10.0s
Damage:
100
Poison Poison | Total Damage:
200
Weakness Weakness | NegEff Damage:
2.4%
Ancestry Ancestry | Stacks Applied:
1
Cooldown:
7.0s
WoodenScytheSkill Wooden Scythe Summons this weapon to fight for you, causing damage, applying Doom Doom and Crippled Crippled. Traits: Cunning Cunning. Shadow, Area, Summon, Magical, Physical
Units per Cast (Max):
1(1)
Cooldown:
20.0s
Immortal'sStaffSkill Immortal's Staff Summons this weapon to fight for you, causing damage based on the amount of stacks of Shattered Shattered, applying Shattered Shattered and granting Prowess Prowess to both itself and you. Traits: Cunning Cunning. Slam, Missile, Summon, Physical
Units per Cast (Max):
1(1)
Cooldown:
20.0s
Pyromancer'sFirestarterSkill Pyromancer's Firestarter Summons this weapon to fight for you, causing damage, applying Burn Burn and granting Haste Haste to both itself and you. Traits: Cunning Cunning. Fire, Missile, Lasting, Summon, Magical
Units per Cast (Max):
1(1)
Cooldown:
20.0s
SacredWarhammerSkill Sacred Warhammer Summons this weapon to fight for you, causing damage based on the amount of stacks of PurityStatus Purity, granting PurityStatus Purity and Prowess Prowess to both itself and you. Traits: Cunning Cunning. Holy, Swing, Missile, Summon, Physical
Units per Cast (Max):
1(1)
Cooldown:
20.0s
HeavyArtillery Heavy Artillery Summons mortars at your position for a few seconds, which fire bombs at enemies, causing damage, applying Bleed Bleed and Weakness Weakness. Traits: Impactful Impactful. Bomb, Static, Summon, Magical
Units per Cast (Max):
1(4)
Duration:
20s
Damage:
180
Bleed Bleed | Total Damage:
160
Weakness Weakness | NegEff Damage:
2.4%
Cooldown:
12.0s
PowerGenerator Power Generator Deploys a generator at your position for a few seconds that attempts to create an electric connection with the last generator deployed if within range, causing damage and applying Dazed Dazed. Gain Electrified Electrified. Electric, Static, Summon, Physical
Units per Cast (Max):
1(10)
Duration:
30.0s
Damage:
230
Dazed Dazed | Critical Chance:
2%
Electrified Electrified | Stacks Applied:
3
Cooldown:
5.0s
CaveBear Cave Bear Summons cave bears that cause damage and empower nearby allies, increasing the damage and maximum health temporarily. Traits: Taunt Taunt. Nature, Slam, Summon, Physical
Units per Cast (Max):
1(3)
Damage:
200
Damage Modifier:
+10%
Max Health:
+15
Duration:
10s
Cooldown:
60.0s
SoulcoreMK-VSkill Soulcore MK-V Summons this weapon to fight for you, causing damage based on the amount of stacks of Brittle Brittle, applying Brittle Brittle and granting Radiance Radiance to both itself and you. Traits: Piercing Piercing and Cunning Cunning. Arcane, Lasting, Aura, Summon, Magical
Units per Cast (Max):
1(1)
Cooldown:
20.0s
LightSpearSkill Light Spear Summons this weapon to fight for you, causing damage and granting Form Form and Resilience Resilience to both itself and you. Damage is multiplied based on your armor power. Traits: Cunning Cunning. Thrust, Summon, Physical
Units per Cast (Max):
1(1)
Cooldown:
20.0s
WarTiger War Tiger Summons war tigers that cause damage and apply Bleed Bleed to fight for you. Traits: Cunning Cunning. Nature, Swing, Summon, Physical
Units per Cast (Max):
2(6)
Damage:
175
Bleed Bleed | Total Damage:
120
Cooldown:
20.0s
SummonAssassinEnclave Summon Assassin Enclave Summons assassins that cause damage and apply Bleed Bleed to fight for you temporarily. Traits: Cunning Cunning. Thrust, Summon, Magical, Physical
Units per Cast (Max):
3(12)
Damage:
150
Bleed Bleed | Total Damage:
100
Cooldown:
20.0s
BuildBallista Build Ballista Builds a ballista at your position for a few seconds that fires bolts at nearby enemies, causing damage. Traits: Piercing Piercing and Cunning Cunning. Projectile, Static, Summon, Physical
Units per Cast (Max):
1(4)
Duration:
25s
Damage:
170
Cooldown:
15.0s
ScepterofThunderSkill Scepter of Thunder Summons this weapon to fight for you, causing damage based on the amount of stacks of Dazed Dazed and granting Electrified Electrified to both itself and you. Traits: Cunning Cunning. Electric, Lasting, Area, Summon, Magical
Units per Cast (Max):
1(1)
Cooldown:
20.0s
VolcanoEruption Volcano Eruption Summons volcanos at your position for a few seconds, which fire lava at nearby enemies, causing damage and applying Burn Burn. Fire, Static, Summon, Magical
Units per Cast (Max):
1(4)
Duration:
20s
Damage:
180
Burn Burn | Total Damage:
200
Cooldown:
12.0s
VolcanicEffigy Volcanic Effigy Conjures a totem at your position that launches flames around it, causing damage and applying Burn Burn. Gain Ancestry Ancestry. Traits: Fortitude Fortitude. Fire, Static, Summon, Magical
Units per Cast (Max):
1(4)
Duration:
15s
Damage:
50
Burn Burn | Total Damage:
270
Ancestry Ancestry | Stacks Applied:
1
Cooldown:
8.0s
VeilpiercerSkill Veilpiercer Summons this weapon to fight for you, causing damage based on the amount of stacks of Finesse Finesse, applying Condemned Condemned and granting Finesse Finesse to both itself and you. Traits: Cunning Cunning. Swing, Missile, Summon, Physical
Units per Cast (Max):
1(1)
Cooldown:
20.0s
UnholyClaymoreSkill Unholy Claymore Summons this weapon to fight for you, causing damage, applying Doom Doom and granting Finesse Finesse to both itself and you. Traits: Cunning Cunning. Shadow, Lasting, Summon, Magical, Physical
Units per Cast (Max):
1(1)
Cooldown:
20.0s
SummonPyrodactil Summon Pyrodactil Summons Pyrodactils that cause damage and apply Burn Burn and Weakness Weakness to fight for you. Traits: Cunning Cunning. Fire, Summon, Magical, Physical
Units per Cast (Max):
2(6)
Damage:
160
Burn Burn | Total Damage:
250
Weakness Weakness | NegEff Damage:
2.4%
Cooldown:
15.0s
SummonInfantry Summon Infantry Summons legionnaires that cause damage and apply Dazed Dazed to fight for you temporarily. Traits: Cunning Cunning. Electric, Summon, Magical, Physical
Units per Cast (Max):
6(6)
Duration:
20.0s
Damage:
85
Dazed Dazed | Critical Chance:
4%
Cooldown:
45.0s
WildCleaverSkill Wild Cleaver Summons this weapon to fight for you, causing damage, applying Poison Poison and Weakness Weakness and granting Finesse Finesse to both itself and you. Traits: Cunning Cunning. Nature, Summon, Magical, Physical
Units per Cast (Max):
1(1)
Cooldown:
20.0s
SummonHelperElves Summon Helper Elves Summons helper elves that cause damage and apply Slow Slow to fight for you. Traits: Cunning Cunning. Ice, Summon, Magical, Physical, Secret
Units per Cast (Max):
3(6)
Damage:
200
Slow Slow | Intensity:
2%
Cooldown:
30.0s
WornDaggersSkill Worn Daggers Summons this weapon to fight for you, causing damage, applying Bleed Bleed and granting Form Form and Haste Haste to both itself and you. Traits: Ambush Ambush and Cunning Cunning. Thrust, Summon, Physical
Units per Cast (Max):
1(1)
Cooldown:
20.0s
SpinevineWhipSkill Spinevine Whip Summons this weapon to fight for you, causing damage, applying Poison Poison and granting Ancestry Ancestry to both itself and you. Traits: Cunning Cunning. Nature, Swing, Summon, Physical
Units per Cast (Max):
1(1)
Cooldown:
20.0s
SpiderCocoon Spider Cocoon Leaves a cocoon on the ground that hatches when triggered, causing damage, applying Weakness Weakness and spawning spiderlings that explode after a few seconds, applying Bleed Bleed. Bomb, Lasting, Static, Summon, Physical
Damage:
600
Quantity:
1(14)
Max Active Bombs:
5
Weakness Weakness | NegEff Damage:
12.0%
Bleed Bleed | Total Damage:
720
Cooldown:
5.0s
ArcaneStaffSkill Arcane Staff Summons this weapon to fight for you, causing damage based on the amount of stacks of Brittle Brittle and granting Radiance Radiance to both itself and you. Traits: Cunning Cunning. Arcane, Area, Burst, Summon, Magical
Units per Cast (Max):
1(1)
Cooldown:
20.0s
ChaosGolem Chaos Golem Summons chaos golems that cause damage and apply Disarray Disarray to fight for you, Traits: Taunt Taunt. Chaos, Summon, Magical, Physical
Units per Cast (Max):
1(3)
Damage:
1 ↔ 600
Disarray Disarray | Extra Damage:
–1.0% ↔ 5.0%
Cooldown:
60.0s
BattleMoose Battle Moose Summons battle moose that cause damage and apply Stun Stun. Traits: Taunt Taunt. Nature, Slam, Summon, Physical
Units per Cast (Max):
1(8)
Damage:
285
Stun Stun | Duration:
5.0s
Cooldown:
40.0s
SkullofDraxizSkill Skull of Draxiz Summons this weapon to fight for you, causing damage and applying Disarray Disarray. Traits: Piercing Piercing and Cunning Cunning. Chaos, Missile, Chain, Summon, Magical
Units per Cast (Max):
1(1)
Cooldown:
20.0s
SkeletalMage Skeletal Mage Summons skeletal mages that cause damage and apply Doom Doom to fight for you. Shadow, Summon, Magical, Physical
Units per Cast (Max):
1(4)
Damage:
300
Doom Doom | Total Damage:
200
Cooldown:
20.0s
ShockwaveTotem Shockwave Totem Summons totems at your position for a few seconds that fire shockwaves at nearby enemies, causing damage and applying Dazed Dazed. Earth, Static, Summon, Physical
Units per Cast (Max):
1(4)
Duration:
20s
Damage:
450
Dazed Dazed | Critical Chance:
2%
Cooldown:
10.0s
SkeletalWarriors Skeletal Warriors Summons skeletal warriors that cause damage and apply Crippled Crippled to fight for you. Traits: Cunning Cunning. Shadow, Summon, Magical, Physical
Units per Cast (Max):
3(12)
Damage:
135
Crippled Crippled | Area Reduction:
1.0%
Cooldown:
20.0s
SilverSpellbladeSkill Silver Spellblade Summons this weapon to fight for you, causing damage, granting Radiance Radiance and Finesse Finesse to both itself and you. Damage is multiplied based on your multi cast chance. Traits: Cunning Cunning. Arcane, Area, Summon, Magical, Physical
Units per Cast (Max):
1(1)
Cooldown:
20.0s
SummonLavaTyrant Summon Lava Tyrant Summons Lava Tyrants that cause damage based on the number of stacks of Burn Burn on the target and apply Burn Burn. Traits: Cunning Cunning, Taunt Taunt. Fire, Summon, Magical, Physical
Units per Cast (Max):
1(3)
Base Damage:
600
Damage per Stack:
15
Burn Burn | Total Damage:
300
Cooldown:
20.0s
QTBombuddy1000 QT Bombuddy 1000 Summons robots that explode on contact with enemies causing damage and causing all stacks of Bleed Bleed in the area to deal a percentage of their damage instantly, removing the effects in the process. Traits: Impactful Impactful. Bomb, Summon, Physical
Units per Cast (Max):
2(6)
Damage:
300
Instant Damage Done:
130%
Cooldown:
4.5s
Quicksand Quicksand Conjures a totem at your position that applies Brittle Brittle every 0.5 seconds and then explodes, causing damage based on the number of stacks of Brittle Brittle on the target. Gain Ancestry Ancestry. Traits: Fortitude Fortitude. Earth, Static, Summon, Physical
Units per Cast (Max):
1(6)
Duration:
20s
Base Damage:
50
Damage per Stack:
3
Brittle Brittle | Damage Taken:
3
Ancestry Ancestry | Stacks Applied:
1
Cooldown:
8.0s
SwampBoar Swamp Boar Summons boars that cause damage and apply Fragility Fragility to fight for you. Nature, Swing, Summon, Magical, Physical
Units per Cast (Max):
2(6)
Damage:
300
Fragility Fragility | Extra Damage:
2%
Cooldown:
18.0s
PlagueRats Plague Rats Summons deadly rats that cause damage and explode when killed, applying Poison Poison and Weakness Weakness to enemies nearby. Nature, Summon, Magical, Physical
Units per Cast (Max):
3(15)
Damage:
160
Poison Poison | Total Damage:
400
Weakness Weakness | NegEff Damage:
1%
Cooldown:
10.0s
PowerConductor Power Conductor Builds a power conductor at your position for a few seconds that fires electric rays that rotate around it, causing damage and applying Dazed Dazed. Gain Electrified Electrified. Electric, Static, Summon, Physical
Units per Cast (Max):
1(4)
Duration:
20.0s
Damage:
300
Dazed Dazed | Critical Chance:
8%
Electrified Electrified | Stacks Applied:
3
Cooldown:
8.0s
FrenziedBunnies Frenzied Bunnies Summons frenzied rabbits that explode on contact with enemies, causing random damage and applying Disarray Disarray. Chaos, Summon, Magical, Physical, Secret
Units per Cast (Max):
2(10)
Damage:
1 ↔ 1600
Disarray Disarray | Extra Damage:
–4.0% ↔ 20.0%
Cooldown:
4.0s
ChaosTotem Chaos Totem Summons totems at your position for a few seconds that fire chaos bolts at nearby enemies, causing random damage and applying Disarray Disarray. Traits: Cunning Cunning. Chaos, Static, Summon, Magical
Units per Cast (Max):
1(3)
Duration:
15s
Damage:
1 ↔ 375
Disarray Disarray | Extra Damage:
–1.0% ↔ 5.0%
Cooldown:
15.0s
LightningCoil Lightning Coil Builds a lightning coil at your position for a few seconds that fires chains of lightning enemies, causing damage. Damage is multiplied based on your critical chance. Gain Electrified Electrified. Trait: Cunning Cunning. Electric, Static, Summon, Physical
Units per Cast (Max):
1(5)
Duration:
25s
Damage:
300
Damage Multiplier:
1.0x
Electrified Electrified | Stacks Applied:
2
Cooldown:
6.0s
HuntressBowSkill Huntress Bow Summons this weapon to fight for you, causing damage based on the amount of stacks of Aptitude Aptitude and granting Aptitude Aptitude to both itself and you. Traits: Cunning Cunning. Projectile, Lasting, Area, Summon, Physical
Units per Cast (Max):
1(1)
Cooldown:
20.0s
AmmoDevourerSkill Ammo Devourer Summons this weapon to fight for you, causing damage, applying Dazed Dazed granting Aptitude Aptitude to both itself and you. Traits: Brutal Brutal, Impactful Impactful and Cunning Cunning. Projectile, Lasting, Burst, Summon, Magical
Units per Cast (Max):
1(1)
Cooldown:
20.0s
BloodbaneCrossbowSkill Bloodbane Crossbow Summons this weapon to fight for you, causing damage and applying Disarray Disarray. Traits: Cunning Cunning. Chaos, Missile, Summon, Magical, Physical
Units per Cast (Max):
1(1)
Cooldown:
20.0s
PutridHounds Putrid Hounds Summons putrid hounds that cause damage based on the number of stacks of Poison Poison on the target. Traits: Cunning Cunning. Nature, Summon, Magical, Physical
Units per Cast (Max):
2(7)
Damage:
120
Damage per Stack:
7
Cooldown:
30.0s
AmmoBox Ammo Box Leaves an ammo box at your position for a few seconds that grants Ammunition Ammunition every 1.0 seconds to you and nearby allies. Blast, Static, Summon, Physical
Units per Cast (Max):
1(1)
Duration:
20s
Ammunition Ammunition | Stacks Applied:
1
Cooldown:
10.0s
FieryBlades Fiery Blades Summons weapons to fight for you temporarily, which cause damage based on the number of stacks of Burn Burn on the target and apply Burn Burn. Traits: Cunning Cunning. Fire, Swing, Summon, Magical, Physical
Units per Cast (Max):
2(6)
Base Damage:
70
Damage per Stack:
7
Duration:
25s
Burn Burn | Total Damage:
50
Cooldown:
15.0s
EZMechanicalSpider EZ Mechanical Spider Summons mechanical spiders that cause damage and apply Shattered Shattered to fight for you. Gain Ammunition Ammunition. Traits: Cunning Cunning. Blast, Summon, Magical, Physical
Units per Cast (Max):
2(4)
Damage:
130
Shattered Shattered | Armor Reduction:
3
Ammunition Ammunition | Stacks Applied:
1
Cooldown:
30.0s

See also[]

Skill Types
Primary Types ArcaneType ArcaneBlastType BlastBombType BombChaosType ChaosEarthType EarthElectricType ElectricFireType FireHolyType HolyIceType IceNatureType NatureProjectileType ProjectileShadowType ShadowSlamType SlamSwingType SwingThrustType Thrust
Extra Types AreaBurstEmpoweringFrontalLastingMissileStaticSummonSecret
Damage Types PhysicalMagical