The Paladin is a character in Soulstone Survivors and is unlocked by reaching prestige level 50 or higher with at least 5 different characters. This melee-focused warrior excels in area-of-effect damage, healing, and boasts high defensive stats.
They are capable of using Arcane,
Electric,
Holy,
Swing, and
Slam-type skills.
The Paladin’s unique ascension ability is Divine Inspiration.
Weapons[]
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Sacred Warhammer | |||
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Cast Frequency: +5% Movement Speed: -5%
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Recipe: None |
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Harbinger of Justice | |||
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Maximum Health: -10 Critical Damage: +15% Damage Modifier: -10% Multi Cast Chance: +15%
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Recipe: TBA |
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Arcane Scepter of Light | |||
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Critical Chance: -5% Cast Frequency: -5% Experience: +15% Area Modifier: +15%
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Recipe: TBA |
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Dawnbreaker's Mace | |||
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Damage Modifier: +25% Experience: -10% Area Modifier: +15%
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Recipe: TBA |
Skill List[]
Skill Tree[]
Ascension[]
Divine Inspiration is the Paladin's unique ascension ability. During gameplay, slivers of holy light periodically appear near the player. Standing within these slivers as they fill grants Divine Inspiration, filling the Divine Bar displayed below the HUD. If the player is not within the sliver when it completes, a holy sphere is left behind, which can be collected to fill the Divine Bar at a slower rate. Once the Divine Bar is fully charged, the Paladin enters a Vengeful state, gaining the following buffs:
- Critical Chance: +20%
- Critical Damage: +25%
- Pushback Resistance: +500%
- Damage Modifier: +55%
- Armor Power: +50%
- Cast Frequency: +15%
- Movement Speed: +40%
- Area Modifier: +5%
The effect lasts for a limited time and players can still be able to fill the bar to extends the duration before it runs out.
Runes Unlock[]
Vulnerable ExploitRUNIC POWER COST: 3UNLOCK: ![]() | |
Increases your critical damage by 0.5% per stack of ![]() ![]() |
Unwavering PersistenceRUNIC POWER COST: 3UNLOCK: ![]() | |
Recover 10 health points every 5 seconds while your health is below 25.0%. |
Healing FlowRUNIC POWER COST: 2UNLOCK: ![]() | |
Recover 15 health points for every 100 enemies killed. |
Achievements[]
Builds[]
Characters |
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